User contributions for Raphi

A user with 388 edits. Account created on 2 August 2024.
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31 August 2024

  • 09:1209:12, 31 August 2024 diff hist +2,150 N TimeCreated page with "The Boktai games have many game mechanics that depend on the current date and time. The cartridges contain an RTC chip and a battery, which will keep track of the time even when the system is powered off. The games use the following values: * Date * Time * Sunrise/Sunset times in the player's selected region * Moon phase (based on current knowledge, only full moons are used currently. But the games track ''every'' moon phase, not just full moons) * Seasons = Region sel..."

26 August 2024

  • 16:0316:03, 26 August 2024 diff hist +1,766 N User:Raphi/Entities (Boktai 1)Created page with "''Very'' work in progress! Entities is an umbrella term for all dynamic objects on a map (essentially, everything except the static tile data). This includes enemies, chests, doors, etc. 0x03004480 is maybe the start of an array of <code>(pointer, flags)</code> pairs for each entity type? Zeroing out the pointers causes things to (not) happen. = Chests = <syntaxhighlight lang="c"> s1* g_s1; // @ 0x03000108 struct s1 { →‎offset 0x24: chest* chest_list; }; struc..." current

24 August 2024

17 August 2024

14 August 2024

13 August 2024

12 August 2024

11 August 2024

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