User contributions for Raphi
19 September 2024
- 16:1816:18, 19 September 2024 diff hist +107 RAM map (Boktai 1) →IWRAM
- 16:1616:16, 19 September 2024 diff hist +87 Actor No edit summary
- 16:1516:15, 19 September 2024 diff hist +5 m Actor →Actor functions
- 16:1416:14, 19 September 2024 diff hist +3,616 N Actor Created page with "The Boktai games use an actor system to keep track of all "objects" currently existing in the game. Every actor has a callback that will be called every frame. Examples of actors are: Django, the camera, enemies... = Structure = Actors are defined using a pattern similar to object-oriented programming. There is a "base class", <code>Actor</code>, and "subclasses", like <code>DjangoActor</code> for example. Each subclass contains data specific to that actor type (for ex..."
18 September 2024
- 16:2216:22, 18 September 2024 diff hist +4,041 Sprite set file No edit summary current
- 07:2407:24, 18 September 2024 diff hist +102 Script directory No edit summary current
17 September 2024
- 21:0321:03, 17 September 2024 diff hist −1 m Collision map file →Zone data
- 21:0321:03, 17 September 2024 diff hist +1 m Collision map file →Zone data
- 17:5817:58, 17 September 2024 diff hist −3 Master file table No edit summary
- 17:5617:56, 17 September 2024 diff hist −5 Master file table →MFT Address
- 15:5115:51, 17 September 2024 diff hist 0 Master file table →MFT Directories
- 15:4915:49, 17 September 2024 diff hist +40 Master file table →MFT Directories
- 15:4815:48, 17 September 2024 diff hist +1,867 Sprite set file No edit summary Tag: Visual edit: Switched
16 September 2024
- 20:2120:21, 16 September 2024 diff hist −22 Sprite set file →Usage example
- 20:2120:21, 16 September 2024 diff hist +22 Sprite set file →File format
- 16:1316:13, 16 September 2024 diff hist +135 Master file table →MFT Directories
- 16:0816:08, 16 September 2024 diff hist +15 Master file table →MFT Directories
- 16:0816:08, 16 September 2024 diff hist +120 Sprite set file No edit summary
- 16:0816:08, 16 September 2024 diff hist +2,526 N Sprite set file Created page with "Sprite sets are stored in directory id_low = 0x5f29, id_high = 0xc8e5 in the master file table. Each sprite set contains multiple distinct sprites, and each sprite may be made of multiple [https://problemkaputt.de/gbatek-lcd-obj-overview.htm GBA OBJs]. = File format = '''TODO:''' very incomplete <syntaxhighlight lang="c"> struct spriteset_header { u16 unknown_0x00; u16 spriteCount; // number of sprites in this sprite set u16 unknown_0x04; u16 unknown_0x06;..."
- 14:3414:34, 16 September 2024 diff hist 0 Master file table →MFT Directories
- 07:2407:24, 16 September 2024 diff hist +20 Engine calls (Boktai 3) →Unreferenced
15 September 2024
- 10:5910:59, 15 September 2024 diff hist 0 RAM map (Boktai 2) Fix stat/world/scratch pointers
14 September 2024
- 21:3721:37, 14 September 2024 diff hist +360 RAM map (Boktai 2) →World struct
- 21:3221:32, 14 September 2024 diff hist +124 Engine calls (Boktai 3) No edit summary
- 21:3121:31, 14 September 2024 diff hist +105 Engine calls (Boktai 2) No edit summary
- 21:3021:30, 14 September 2024 diff hist +116 Script list (Boktai 2) No edit summary current
- 18:2818:28, 14 September 2024 diff hist +251 RAM map (Boktai 2) →IWRAM
- 18:1618:16, 14 September 2024 diff hist +48 RAM map (Boktai 2) →IWRAM
13 September 2024
- 18:1618:16, 13 September 2024 diff hist +478 ROM map (Boktai 3) No edit summary
- 15:5315:53, 13 September 2024 diff hist +18 RAM map (Boktai 2) →IWRAM
- 15:5215:52, 13 September 2024 diff hist +328 RAM map (Boktai 2) →Stat struct
12 September 2024
- 19:1719:17, 12 September 2024 diff hist +144 m ROM map (Boktai 1) No edit summary
- 19:0519:05, 12 September 2024 diff hist +144 m ROM map (Boktai 2) No edit summary
11 September 2024
- 15:5315:53, 11 September 2024 diff hist +144 m ROM map (Boktai 3) No edit summary
- 15:5015:50, 11 September 2024 diff hist +292 ROM map (Boktai 3) No edit summary
- 15:2315:23, 11 September 2024 diff hist +1,001 ROM map (Boktai 3) No edit summary
6 September 2024
- 06:5906:59, 6 September 2024 diff hist +1,305 ROM map (Boktai 3) No edit summary
4 September 2024
- 16:1816:18, 4 September 2024 diff hist +251 m RAM map (Boktai 3) →IWRAM
- 13:2613:26, 4 September 2024 diff hist +448 ROM map (Boktai 2) No edit summary
3 September 2024
- 21:2521:25, 3 September 2024 diff hist +54 m Engine calls (Boktai 3) No edit summary
2 September 2024
- 16:4516:45, 2 September 2024 diff hist +123 m Time No edit summary current
31 August 2024
- 18:4318:43, 31 August 2024 diff hist +180 m RAM map (Boktai 2) →IWRAM
- 18:3618:36, 31 August 2024 diff hist +290 m RAM map (Boktai 3) →IWRAM
- 18:2118:21, 31 August 2024 diff hist +39 m RAM map (Boktai 3) →Global save data
- 18:1718:17, 31 August 2024 diff hist +316 RAM map (Boktai 3) No edit summary
- 11:1611:16, 31 August 2024 diff hist +94 m Time No edit summary
- 09:5609:56, 31 August 2024 diff hist +303 ROM map (Boktai 3) No edit summary
- 09:5309:53, 31 August 2024 diff hist +1,603 User:Raphi/Import ROM map from Ghidra No edit summary
- 09:3409:34, 31 August 2024 diff hist −623 User:Raphi/Import ROM map from Ghidra No edit summary
- 09:1609:16, 31 August 2024 diff hist +9 m RAM map (Boktai 3) →IWRAM