Raphi
Created page with "'''TODO:''' This page needs verification. Animation files store animation for actor sprites. Each actor in the actor sprites file may contain multiple sprites, and animaitons determine when the actor should show which sprite (and optionally, if the sprite should be flipped). = File format = <syntaxhighlight lang="c"> struct AnimationFile { →offset 0x00: u16 animationCount; →offset 0x02: u16 frameCount; →offset 0x04: Animation..."