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Show new changes starting from 16:27, 16 October 2024
   
 
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15 October 2024

     06:26  Bytecode diffhist +22 Raphi talk contribs

14 October 2024

     16:56  Map file diffhist −9 Raphi talk contribs
     16:55  Engine calls (Boktai 1)‎‎ 2 changes history +1,460 [Raphi‎ (2×)]
     
16:55 (cur | prev) −48 Raphi talk contribs
     
16:54 (cur | prev) +1,508 Raphi talk contribs
     16:31  Tile map file diffhist +165 Raphi talk contribs
     16:08  ROM map (Boktai 3) diffhist +3,182 Raphi talk contribs
     16:07  ROM map (Boktai 1) diffhist +1,942 Raphi talk contribs
     16:06  ROM map (Boktai 2) diffhist +588 Raphi talk contribs

13 October 2024

     16:48  RAM map (Boktai 1) diffhist +315 Raphi talk contribs

11 October 2024

     18:42  Tile map file diffhist +109 Raphi talk contribs
     18:08  RAM map (Boktai 1) diffhist +252 Raphi talk contribs

10 October 2024

 m   22:28  RAM map (Boktai 2) diffhist +1 Doc talk contribs (Added missing dot) Tag: Visual edit
     22:27  Inventory (Boktai 3) diffhist +298 Doc talk contribs (Fixed quotes, spaces & added info regarding accessories sets) Tag: Visual edit: Switched

8 October 2024

6 October 2024

     11:22  RAM map (Boktai 3)‎‎ 3 changes history +336 [Raphi‎ (3×)]
     
11:22 (cur | prev) +296 Raphi talk contribs (→‎IWRAM)
     
11:17 (cur | prev) −1 Raphi talk contribs (→‎IWRAM)
     
11:14 (cur | prev) +41 Raphi talk contribs (→‎IWRAM)

5 October 2024

 m   19:56  Inventory (Boktai 3) diffhist +77 Doc talk contribs (Added items durability) Tag: Visual edit

1 October 2024

     17:07  Tile map file diffhist +804 Raphi talk contribs
     16:55  Bytecode diffhist +467 Raphi talk contribs (→‎Control 0xc8bb (load map))
     16:52  RAM map (Boktai 3) diffhist +239 Raphi talk contribs
     16:41  Engine calls (Boktai 3) diffhist +139 Raphi talk contribs
     16:40  RAM map (Boktai 2) diffhist +252 Raphi talk contribs
     16:36  Engine calls (Boktai 2) diffhist +139 Raphi talk contribs
     16:30  Engine calls (Boktai 1) diffhist +140 Raphi talk contribs
     16:29  RAM map (Boktai 1) diffhist +125 Raphi talk contribs

28 September 2024

26 September 2024

     14:36  Tile map file‎‎ 2 changes history +598 [Raphi‎ (2×)]
     
14:36 (cur | prev) +505 Raphi talk contribs
     
07:43 (cur | prev) +93 Raphi talk contribs
     14:35  Map file diffhist +144 Raphi talk contribs

24 September 2024

     17:11  Master file table diffhist +14 Raphi talk contribs (→‎MFT Directories)
     17:11 Move log Raphi talk contribs moved page Tile maps to Tile map file without leaving a redirect ‎
N    17:10  Tile maps diffhist +2,777 Raphi talk contribs (Created page with "Tile maps store visual data for the [https://problemkaputt.de/gbatek-lcd-vram-bg-screen-data-format-bg-map.htm GBA's background layers]. Each tile map file contains: * The tile set used by this tile map file, as an array of standard 8x8 px 4 bpp tiles. '''Optional''', if the tile map file does not contain tile set data, then they must be loaded by an external mechanism (generally a script). Tile maps for menus are usually storing the tile sets themselves, while normal o...")
     16:34  RAM map (Boktai 3) diffhist +112 Raphi talk contribs (add bike battle stats (LanHikariDS))

23 September 2024

     12:16  Master file table‎‎ 2 changes history +66 [Raphi‎ (2×)]
 m   
12:16 (cur | prev) +1 Raphi talk contribs (→‎MFT Address)
     
12:15 (cur | prev) +65 Raphi talk contribs (→‎MFT Address)

22 September 2024

N    18:21  Font‎‎ 4 changes history +3,169 [Raphi‎ (4×)]
 m   
18:21 (cur | prev) +1 Raphi talk contribs (→‎Wide characters (Boktai 2/3))
     
15:17 (cur | prev) +230 Raphi talk contribs
 m   
13:07 (cur | prev) +215 Raphi talk contribs
N    
13:05 (cur | prev) +2,723 Raphi talk contribs (Created page with "The font stores all characters the game uses for drawing text. There are two types of characters: Narrow characters are 8x16 px in size (two tiles), and wide characters are 16x16 px in size (four tiles). '''Warning:''' In Boktai 1, wide characters are structured differently than described here. In Boktai 1, each wide character is 0x48 bytes in size, whereas in Boktai 2 and 3 each wide character is 0x80 bytes in size. The format of Boktai 1 wide characters still needs to...")
     18:20  Master file table‎‎ 2 changes history −3 [Raphi‎ (2×)]
     
18:20 (cur | prev) +5 Raphi talk contribs (→‎MFT Directories)
     
12:45 (cur | prev) −8 Raphi talk contribs (→‎MFT Directories)

21 September 2024

     20:16  RAM map (Boktai 1) diffhist +251 Raphi talk contribs (→‎IWRAM)
     12:57  Actor diffhist +239 Raphi talk contribs
     12:51  User:Raphi/Import ROM map from Ghidra diffhist +2,830 Raphi talk contribs
     12:50  ROM map (Boktai 1) diffhist +1,194 Raphi talk contribs
     12:46  ROM map (Boktai 2) diffhist +830 Raphi talk contribs
     12:43  ROM map (Boktai 3) diffhist +4,777 Raphi talk contribs