Recent changes
Track the most recent changes to the wiki on this page.
List of abbreviations:
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- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
15 October 2024
14 October 2024
16:56 | Map file diffhist −9 Raphi talk contribs |
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16:55 | Engine calls (Boktai 1) 2 changes history +1,460 [Raphi (2×)] | |||
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16:55 (cur | prev) −48 Raphi talk contribs | ||||
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16:54 (cur | prev) +1,508 Raphi talk contribs |
16:31 | Tile map file diffhist +165 Raphi talk contribs |
16:08 | ROM map (Boktai 3) diffhist +3,182 Raphi talk contribs |
16:07 | ROM map (Boktai 1) diffhist +1,942 Raphi talk contribs |
16:06 | ROM map (Boktai 2) diffhist +588 Raphi talk contribs |
13 October 2024
11 October 2024
18:42 | Tile map file diffhist +109 Raphi talk contribs |
18:08 | RAM map (Boktai 1) diffhist +252 Raphi talk contribs |
10 October 2024
22:27 | Inventory (Boktai 3) diffhist +298 Doc talk contribs (Fixed quotes, spaces & added info regarding accessories sets) |
8 October 2024
19:43 | RAM map (Boktai 3) diffhist +48 Raphi talk contribs (→Global save data) |
6 October 2024
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11:22 | RAM map (Boktai 3) 3 changes history +336 [Raphi (3×)] | |||
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11:22 (cur | prev) +296 Raphi talk contribs (→IWRAM) | ||||
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11:17 (cur | prev) −1 Raphi talk contribs (→IWRAM) | ||||
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11:14 (cur | prev) +41 Raphi talk contribs (→IWRAM) |
1 October 2024
17:07 | Tile map file diffhist +804 Raphi talk contribs |
16:55 | Bytecode diffhist +467 Raphi talk contribs (→Control 0xc8bb (load map)) |
16:52 | RAM map (Boktai 3) diffhist +239 Raphi talk contribs |
16:41 | Engine calls (Boktai 3) diffhist +139 Raphi talk contribs |
16:40 | RAM map (Boktai 2) diffhist +252 Raphi talk contribs |
16:36 | Engine calls (Boktai 2) diffhist +139 Raphi talk contribs |
16:30 | Engine calls (Boktai 1) diffhist +140 Raphi talk contribs |
16:29 | RAM map (Boktai 1) diffhist +125 Raphi talk contribs |
28 September 2024
12:12 | Engine calls (Boktai 1) diffhist +80 Raphi talk contribs (→control 0xb745) |
12:09 | Engine calls (Boktai 2) diffhist +79 Raphi talk contribs (→control 0xb745) |
12:09 | Engine calls (Boktai 3) diffhist +79 Raphi talk contribs (→control 0xb745) |
26 September 2024
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14:36 | Tile map file 2 changes history +598 [Raphi (2×)] | |||
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14:36 (cur | prev) +505 Raphi talk contribs | ||||
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07:43 (cur | prev) +93 Raphi talk contribs |
14:35 | Map file diffhist +144 Raphi talk contribs |
24 September 2024
17:11 | Master file table diffhist +14 Raphi talk contribs (→MFT Directories) |
17:11 | Move log Raphi talk contribs moved page Tile maps to Tile map file without leaving a redirect |
N 17:10 | Tile maps diffhist +2,777 Raphi talk contribs (Created page with "Tile maps store visual data for the [https://problemkaputt.de/gbatek-lcd-vram-bg-screen-data-format-bg-map.htm GBA's background layers]. Each tile map file contains: * The tile set used by this tile map file, as an array of standard 8x8 px 4 bpp tiles. '''Optional''', if the tile map file does not contain tile set data, then they must be loaded by an external mechanism (generally a script). Tile maps for menus are usually storing the tile sets themselves, while normal o...") |
16:34 | RAM map (Boktai 3) diffhist +112 Raphi talk contribs (add bike battle stats (LanHikariDS)) |
23 September 2024
12:15 | Master file table diffhist +65 Raphi talk contribs (→MFT Address) |
22 September 2024
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18:20 | Master file table 2 changes history −3 [Raphi (2×)] | |||
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18:20 (cur | prev) +5 Raphi talk contribs (→MFT Directories) | ||||
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12:45 (cur | prev) −8 Raphi talk contribs (→MFT Directories) |
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N 15:17 | Font 2 changes history +3,168 [Raphi (2×)] | |||
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15:17 (cur | prev) +230 Raphi talk contribs | ||||
N |
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13:05 (cur | prev) +2,723 Raphi talk contribs (Created page with "The font stores all characters the game uses for drawing text. There are two types of characters: Narrow characters are 8x16 px in size (two tiles), and wide characters are 16x16 px in size (four tiles). '''Warning:''' In Boktai 1, wide characters are structured differently than described here. In Boktai 1, each wide character is 0x48 bytes in size, whereas in Boktai 2 and 3 each wide character is 0x80 bytes in size. The format of Boktai 1 wide characters still needs to...") |
21 September 2024
20:16 | RAM map (Boktai 1) diffhist +251 Raphi talk contribs (→IWRAM) |
12:57 | Actor diffhist +239 Raphi talk contribs |
12:51 | User:Raphi/Import ROM map from Ghidra diffhist +2,830 Raphi talk contribs |
12:50 | ROM map (Boktai 1) diffhist +1,194 Raphi talk contribs |
12:46 | ROM map (Boktai 2) diffhist +830 Raphi talk contribs |
12:43 | ROM map (Boktai 3) diffhist +4,777 Raphi talk contribs |