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Created page with "{{Project | Type=Tool | Image=SolDec.png | ShortDescription=Bytecode decompiler for Boktai games. | Author=Prof9 | License=[https://github.com/Prof9/SolDec/blob/master/LICENSE.txt MIT] | Dependencies=.NET Framework | ReleasedAt=2019-07-26 | Homepage=https://github.com/Prof9/SolDec }} SolDec is a decompiler for bytecode functions and scripts used in the Boktai (Bokura no Taiyou) series of games. The decompiled functions are output as (close to) C code. Currently it has o..." |
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Latest revision as of 15:15, 12 August 2024
SolDec
Description | Bytecode decompiler for Boktai games. |
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Author | Prof9 |
License | MIT |
Dependencies | .NET Framework |
Released at | 2019-07-26 |
Homepage | https://github.com/Prof9/SolDec |
SolDec is a decompiler for bytecode functions and scripts used in the Boktai (Bokura no Taiyou) series of games. The decompiled functions are output as (close to) C code. Currently it has only been tested with the first game, Boktai: The Sun is in Your Hand. Only a handful of control structures and keywords (e.g. if-then-else) are supported at the moment.
Usage:
SolDec boktai.gba 0xABCDEF
Decompiles bytecode in a ROM starting from the specified file offset. The offset must be a hexadecimal number prefixed with 2 characters.
For example, SolDec boktai-us.gba 0xE58B5E
decompiles the function that calculates dungeon rank.