User:Raphi/Unseen content: Difference between revisions
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= Boktai 1 = | = Boktai 1 = | ||
* Unused "2" layout for Bloodrust Mansion courtyard | * Unused "2" layout for Bloodrust Mansion courtyard | ||
* Unused firetop elevator tile map | |||
* Unused st02_12 tile map | |||
* Unused collision map 0xad33 (muspell) (but check if it's *really* unused) | |||
* The two unused chests in Permafrost | * The two unused chests in Permafrost | ||
* Dummied out dark castle sunrise/sunset screen | * Dummied out dark castle sunrise/sunset screen |
Latest revision as of 07:22, 18 November 2024
This should go to TCRF at some point... Feel free to make that happen, dear reader.
All
- Maps have internal names (e.g.
st00_00
) that are stored in the ROM but not visible in-game - Do a pass over every ROM with BokMagic and check what shows up
- Hidden Tokyo region (default coordinates before selecting a region)
- Unused characters in the fonts (e.g. cat in Boktai 1/2, PG## characters in Boktai 3, maybe the corrupted characters from Boktai 1)
Boktai 1
- Unused "2" layout for Bloodrust Mansion courtyard
- Unused firetop elevator tile map
- Unused st02_12 tile map
- Unused collision map 0xad33 (muspell) (but check if it's *really* unused)
- The two unused chests in Permafrost
- Dummied out dark castle sunrise/sunset screen
- OoB room in Firetop
- Debug strings in the ROM
- Debug strings in the scripts ("random num over" or whatever)
- The demo ROM is mostly stripped of late game content, but not completely (e.g. the Garmr purification BG is in there)
Boktai 2
- Unused portraits
- Joyspot events
- Weird Django portrait in actor sprites
- Otenko sword or whatever the name is