ROM map (Boktai 1): Difference between revisions

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Line 19: Line 19:
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| 0x8005a10 || void Textbox_Confirm_Scripted(int param_1)
| 0x8005a10 || void Textbox_Confirm_Scripted(int param_1)
|-
| 0x801233c || short Sensor_GetBars(void)
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|-
| 0x80123f0 || undefined Sensor_GetBars(void)
| 0x80123f0 || undefined Sensor_GetBars(void)
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| 0x80129ec || undefined Django_CollectPassiveEnergy(void)
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| 0x8022ac4 || void Django_SetPalette(Django * param_1)
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| 0x8027900 || undefined Django_Animate(void)
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| 0x803049c || int Django_Update(Django * param_1)
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| 0x8030e34 || int Django_Destroy(Django * param_1)
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| 0x8031200 || int Django_Init(Django * param_1, undefined2 param_2)
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| 0x803145c || Django * Django_Create(undefined2 param_1)
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| 0x80314a4 || undefined Django_SpawnScriptd(void)
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| 0x80402b4 || undefined Inventory_SetLensSprite(void)
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|-
| 0x80413f8 || bool Map_IsAreaCleared(uint area_id)
| 0x80413f8 || bool Map_IsAreaCleared(uint area_id)
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| 0x80457c0 || undefined Inventory_HasGunPart(undefined4 part_type, undefined4 part_index)
| 0x80457c0 || undefined Inventory_HasGunPart(undefined4 part_type, undefined4 part_index)
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| 0x80814ec || void Enemy_SpawnBok(void)
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| 0x812196c || int Video_GetTileMapLayerIndexById(TileMap * map, undefined2 id)
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| 0x8121998 || undefined Video_LoadTileMap_Scripted(void)
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| 0x8121bd4 || int Video_LoadGlobalTileSet_Scripted(void)
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| 0x8127120 || void Map_AddEvent(Event * event)
| 0x8127120 || void Map_AddEvent(Event * event)
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| 0x812fc20 || void Textbox_SetVar_Scripted(void)
| 0x812fc20 || void Textbox_SetVar_Scripted(void)
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|-
| 0x8130aa4 || int Video_DrawTextSomewhere(int font, char * text)
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| 0x8130bd8 || char * Video_DrawText(undefined4 font, char * text)
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| 0x8130d1c || int Video_LoadFont(int param_1)
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| 0x81aa4dc || undefined OptionMenu_Update(OptionMenu * menu)
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| 0x81bf298 || undefined Video_Render(void)
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| 0x81bf3ec || void Math_WorldSpaceToViewSpace(short * view, short * world)
| 0x81bf3ec || void Math_WorldSpaceToViewSpace(short * view, short * world)
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| 0x81bf48c || void Math_WorldSpaceToScreenSpace(short * screen, short * world)
| 0x81bf48c || void Math_WorldSpaceToScreenSpace(short * screen, short * world)
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| 0x81bf510 || ActorSprite * ActorSprite_GetList(void)
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| 0x81bf558 || int ActorSprite_Install(ActorSprite * anim, undefined4 priority)
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| 0x81bf584 || undefined ActorSprite_UninstallImpl(ActorSprite * param_1, undefined4 param_2)
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| 0x81bf688 || void ActorSprite_Create(undefined4 anim, ActorSpriteDefinition * def, undefined4 param_3)
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| 0x81bf710 || void ActorSprite_Uninstall(ActorSprite * param_1)
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| 0x81bf730 || void ActorSprite_SetDefinition(ActorSprite * anim, ActorSpriteDefinition * def)
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| 0x81bf79c || undefined ActorSprite_SetIndex(ActorSprite * anim, undefined4 param_2, undefined2 spriteIndex)
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| 0x81bf7a0 || void ActorSprite_Render(undefined4 anim, undefined4 x, undefined4 y, undefined4 z)
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| 0x81bfcd8 || void ActorSprite_RenderAll(void)
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| 0x81c00cc || void Video_LoadSpritePalettes(void)
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| 0x81c0138 || void * Particle_FindDefinition(undefined2 id)
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| 0x81c0180 || int ActorSprite_Load(ActorSpriteDefinition * anim, undefined4 id)
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| 0x81c0220 || void ActorSprite_SetPalette(ActorSpriteDefinition * sdef, undefined4 index)
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| 0x81c05dc || undefined * Video_GetBackgroundMapBuffer(int bg)
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| 0x81c0620 || undefined Video_ClearDispCntBits(void)
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| 0x81c0634 || undefined Video_SetDispCntBits(void)
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| 0x81c0848 || undefined Video_ScrollBackgrounds(void)
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| 0x81c0950 || GlobalTileSetChunk * Video_FindGlobalTileSetChunk(GlobalTileSetB1 * param_1, short id)
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| 0x81c097c || undefined Video_LoadGlobalTileSet(undefined4 target, GlobalTileSetFileB1 * tileSet, undefined4 blockCount, ushort * blockIds, undefined4 loadOffsetTiles)
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| 0x81c0eac || undefined Video_LoadTileMap(undefined4 target, undefined4 param_2, TilemapFile * tileMap, undefined4 param_4, undefined4 param_5, undefined4 kwN, int * layerIndices)
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| 0x81c114c || undefined Video_ScrollBackgroundBuffer(undefined param_1, undefined param_2, undefined param_3, undefined param_4, undefined4 param_5, undefined4 param_6)
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| 0x81c1a74 || TilemapFile * Video_GetTileMapFile(undefined2 id)
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| 0x81c3a18 || undefined SpriteSet_Load(undefined4 param_1, uint8_t * param_2)
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| 0x81c3a68 || undefined Sprite_InitWithSprite(Sprite * param_1, undefined4 param_2, undefined4 param_3)
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| 0x81c3ad4 || undefined Sprite_Load(undefined param_1, undefined param_2, undefined param_3, undefined param_4, undefined4 param_5, undefined4 param_6, undefined4 param_7, undefined4 param_8)
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| 0x81c3b3c || undefined Sprite_LoadSprite(void)
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| 0x81c3b74 || undefined Sprite_Create(undefined param_1, undefined param_2, undefined param_3, undefined param_4, undefined4 param_5, undefined4 param_6, undefined4 param_7, undefined4 param_8)
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| 0x81c3ec4 || undefined Video_DrawCharNarrow(GBA_Tile * tiles, undefined4 param_2)
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| 0x81c42cc || void Video_DrawCharWide(byte * start, int param_2)
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| 0x81c4b90 || void * malloc(int bytes)
| 0x81c4b90 || void * malloc(int bytes)
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| 0x81c614c || int Script_Exec(byte * pc, void * argp, int param_3)
| 0x81c614c || int Script_Exec(byte * pc, void * argp, int param_3)
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| 0x81c624c || void Save_BackupStatAndWorld(void)
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| 0x81c6310 || undefined Script_LoadPointer(int param_1, int param_2, int param_3, int param_4)
| 0x81c6310 || undefined Script_LoadPointer(int param_1, int param_2, int param_3, int param_4)
|-
|-
| 0x81c6464 || undefined Script_StorePointerCore(void)
| 0x81c6464 || undefined Script_StorePointerCore(undefined * base, undefined4 typeAndBit, undefined4 index, undefined4 value)
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|-
| 0x81c6508 || undefined Script_StorePointer(void)
| 0x81c6508 || undefined Script_StorePointer(void)
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| 0x81c66e0 || undefined Save_BackupStatAndWorld_Specific(void)
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|-
| 0x81c68b8 || int Script_Ctrl_if(byte * pc)
| 0x81c68b8 || int Script_Ctrl_if(byte * pc)
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| 0x81c6b88 || undefined Script_RunExpression(void)
| 0x81c6b88 || undefined Script_RunExpression(void)
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| 0x81cba5c || int Animation_Load(Animation * anim, undefined * definition, undefined2 id, undefined4 param_4, undefined2 startIndex)
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| 0x81cbb10 || int Animation_Func1(Animation * anim, undefined4 param_2)
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| 0x81cbb78 || int ActorSprite_SetAnimation(ActorSprite * sprite, Animation * anim)
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| 0x81cbc6c || undefined Sprite_SetSprite(undefined param_1, undefined param_2, undefined param_3, undefined param_4, undefined4 param_5)
|-
|-
| 0x81cbea0 || undefined Math_InitRngTable(void)
| 0x81cbea0 || undefined Math_InitRngTable(void)
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| 0x81ce860 || int Save_BackupStatAndWorld_Scripted(void)
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| 0x81ce8e8 || void Map_CallInitScript_Scripted(void)
| 0x81ce8e8 || void Map_CallInitScript_Scripted(void)
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| 0x81cea04 || undefined Script_Ctrl_d4cb(void)
| 0x81cea04 || undefined Script_Ctrl_d4cb(void)
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| 0x81cf1cc || undefined Camera_Adjust(undefined4 param_1, vec3 * world)
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| 0x81cfac8 || void Camera_SetBounds(int minX, int minY, int maxX, int maxY)
| 0x81cfac8 || void Camera_SetBounds(int minX, int minY, int maxX, int maxY)
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|-
| 0x81d02c4 || int Camera_Unlock(void)
| 0x81cfc50 || undefined Camera_Update(void)
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| 0x81d01e0 || undefined Camera_Destroy(void)
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| 0x81d01ec || undefined Camera_Init(void)
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| 0x81d02c4 || int Camera_Create(void)
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| 0x81d095c || byte * Script_GetPcSlow(void)
| 0x81d095c || byte * Script_GetPcSlow(void)
Line 174: Line 292:
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| 0x81d0bc8 || undefined SetTimeout_Scripted(void)
| 0x81d0bc8 || undefined SetTimeout_Scripted(void)
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| 0x81d3b40 || void Sound_Play(uint param_1)
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| 0x81d5790 || undefined MP2K_SoundVSync(void)
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| 0x81d5dec || undefined MP2K_SoundInit(void)
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| 0x81d5e64 || undefined MP2K_SoundMain(void)
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| 0x81d5e70 || void MP2K_SongNumStart(int param_1)
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|-
| 0x81d83c0 || void Mem_CpuFastSet(void * source, void * dest, uint wordcount)
| 0x81d83c0 || void Mem_CpuFastSet(void * source, void * dest, uint wordcount)
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| 0x81d90f8 || undefined4 CallParam2(void * param_1, ActionOfPtr * fn)
| 0x81d90f8 || undefined4 CallParam2(void * param_1, ActionOfPtr * fn)
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| 0x81ec904 || MP2K_SongTable (906 entries)
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|-
| 0x82cce44 || undefined switchD(void)
| 0x82cce44 || undefined switchD(void)

Latest revision as of 07:42, 25 November 2024

This is the ROM map for Boktai 1 (U).

Address Description
0x80001e0 void Sys_InterruptHandler(void)

Will be copied to and executed from IWRAM at 0x03001d40

0x8000318 void main(void)
0x8000b68 int Mem_FillArray_Scripted(void)
0x8000c54 int rand_scripted(void)

Use with control 0xb745; u16 0x3469; keyword 'p'; i23 UPPER_BOUND from bytecode

0x8005788 void Textbox_CloseChoices_Scripted(void)
0x8005a10 void Textbox_Confirm_Scripted(int param_1)
0x801233c short Sensor_GetBars(void)
0x80123f0 undefined Sensor_GetBars(void)
0x80129ec undefined Django_CollectPassiveEnergy(void)
0x8022ac4 void Django_SetPalette(Django * param_1)
0x8027900 undefined Django_Animate(void)
0x803049c int Django_Update(Django * param_1)
0x8030e34 int Django_Destroy(Django * param_1)
0x8031200 int Django_Init(Django * param_1, undefined2 param_2)
0x803145c Django * Django_Create(undefined2 param_1)
0x80314a4 undefined Django_SpawnScriptd(void)
0x80402b4 undefined Inventory_SetLensSprite(void)
0x80413f8 bool Map_IsAreaCleared(uint area_id)
0x8044da0 void Textbox_CloseBox_Scripted(void)
0x804533c int Inventory_GiveItem(int item_id, int amount)
0x8045424 int Inventory_GiveItem_Scripted(void)
0x8045560 int Inventory_GetAmount(int item_id)
0x80455b0 int Inventory_GetAmount_Scripted(int item_id)
0x8045638 undefined Inventory_HasGrenadeType(void)
0x8045690 void Inventory_GiveGunPart(int gun_part_type, uint gun_part_id)
0x80457c0 undefined Inventory_HasGunPart(undefined4 part_type, undefined4 part_index)
0x80814ec void Enemy_SpawnBok(void)
0x812196c int Video_GetTileMapLayerIndexById(TileMap * map, undefined2 id)
0x8121998 undefined Video_LoadTileMap_Scripted(void)
0x8121bd4 int Video_LoadGlobalTileSet_Scripted(void)
0x8127120 void Map_AddEvent(Event * event)
0x8127e64 undefined Map_SpawnChest_Scripted(void)

control 0xb745 u16 0xddcf

0x812f8f0 void Textbox_Open(byte * pc)
0x812fa48 undefined Textbox_Open_Scripted(void)

ctrl_0xb745(0x1c64)

0x812fbfc int Textbox_SetVar(int index, int value)
0x812fc20 void Textbox_SetVar_Scripted(void)

ctrl_0xb745(0xab3c)

0x8130aa4 int Video_DrawTextSomewhere(int font, char * text)
0x8130bd8 char * Video_DrawText(undefined4 font, char * text)
0x8130d1c int Video_LoadFont(int param_1)
0x81aa4dc undefined OptionMenu_Update(OptionMenu * menu)
0x81bf298 undefined Video_Render(void)
0x81bf3ec void Math_WorldSpaceToViewSpace(short * view, short * world)
0x81bf48c void Math_WorldSpaceToScreenSpace(short * screen, short * world)
0x81bf510 ActorSprite * ActorSprite_GetList(void)
0x81bf558 int ActorSprite_Install(ActorSprite * anim, undefined4 priority)
0x81bf584 undefined ActorSprite_UninstallImpl(ActorSprite * param_1, undefined4 param_2)
0x81bf688 void ActorSprite_Create(undefined4 anim, ActorSpriteDefinition * def, undefined4 param_3)
0x81bf710 void ActorSprite_Uninstall(ActorSprite * param_1)
0x81bf730 void ActorSprite_SetDefinition(ActorSprite * anim, ActorSpriteDefinition * def)
0x81bf79c undefined ActorSprite_SetIndex(ActorSprite * anim, undefined4 param_2, undefined2 spriteIndex)
0x81bf7a0 void ActorSprite_Render(undefined4 anim, undefined4 x, undefined4 y, undefined4 z)
0x81bfcd8 void ActorSprite_RenderAll(void)
0x81c00cc void Video_LoadSpritePalettes(void)
0x81c0138 void * Particle_FindDefinition(undefined2 id)
0x81c0180 int ActorSprite_Load(ActorSpriteDefinition * anim, undefined4 id)
0x81c0220 void ActorSprite_SetPalette(ActorSpriteDefinition * sdef, undefined4 index)
0x81c05dc undefined * Video_GetBackgroundMapBuffer(int bg)
0x81c0620 undefined Video_ClearDispCntBits(void)
0x81c0634 undefined Video_SetDispCntBits(void)
0x81c0848 undefined Video_ScrollBackgrounds(void)
0x81c0950 GlobalTileSetChunk * Video_FindGlobalTileSetChunk(GlobalTileSetB1 * param_1, short id)
0x81c097c undefined Video_LoadGlobalTileSet(undefined4 target, GlobalTileSetFileB1 * tileSet, undefined4 blockCount, ushort * blockIds, undefined4 loadOffsetTiles)
0x81c0eac undefined Video_LoadTileMap(undefined4 target, undefined4 param_2, TilemapFile * tileMap, undefined4 param_4, undefined4 param_5, undefined4 kwN, int * layerIndices)
0x81c114c undefined Video_ScrollBackgroundBuffer(undefined param_1, undefined param_2, undefined param_3, undefined param_4, undefined4 param_5, undefined4 param_6)
0x81c1a74 TilemapFile * Video_GetTileMapFile(undefined2 id)
0x81c3a18 undefined SpriteSet_Load(undefined4 param_1, uint8_t * param_2)
0x81c3a68 undefined Sprite_InitWithSprite(Sprite * param_1, undefined4 param_2, undefined4 param_3)
0x81c3ad4 undefined Sprite_Load(undefined param_1, undefined param_2, undefined param_3, undefined param_4, undefined4 param_5, undefined4 param_6, undefined4 param_7, undefined4 param_8)
0x81c3b3c undefined Sprite_LoadSprite(void)
0x81c3b74 undefined Sprite_Create(undefined param_1, undefined param_2, undefined param_3, undefined param_4, undefined4 param_5, undefined4 param_6, undefined4 param_7, undefined4 param_8)
0x81c3ec4 undefined Video_DrawCharNarrow(GBA_Tile * tiles, undefined4 param_2)
0x81c42cc void Video_DrawCharWide(byte * start, int param_2)
0x81c4b90 void * malloc(int bytes)
0x81c4c00 void free(void * ptr)
0x81c4c7c void memset32(int * destination, int value, int word_count)
0x81c4ca0 void bzero(void * ptr, uint bytes)
0x81c4d0c void memset(byte * destination, byte value, int byte_count)
0x81c4d84 void memcpy_slow(byte * destination, byte * source, int byte_count)
0x81c4dcc void memcpy_dma(void * source, void * dest, int count)
0x81c4e38 void Actor_Install(Actor * param_1)
0x81c4e58 void Actor_Uninstall(Actor * * param_1)
0x81c4e80 Actor * Actor_Create(undefined1 type, undefined4 size)
0x81c4ec8 undefined Actor_SetCallbacks(Actor * actor, ActionOfPtr * onFrame, ActionOfPtr * onDestroy)
0x81c4ed0 void Actor_RunAll(void)
0x81c4f44 undefined Actor_Destroy(Actor * actor)
0x81c510c void SolarSensor_Clock(void)
0x81c55b0 void * Mft_bsearch(uint needle, undefined4 param_2, ushort file_id_low, undefined4 param_4, undefined4 param_5)
0x81c55ec void * Mft_FileGetItem(int * file_ptr, uint file_id_high, short item_id, uint file_id_low)
0x81c5644 void * Mft_LookupFile(uint id, mft_index * array, int start, int size)
0x81c567c void * Mft_GetItem(int mft_key, int item_id)
0x81c57c8 byte * Script_ReadLength(byte * pc, uint * length)

Returns pc after all the length bytes, the length itself is stored in *length.

0x81c584c byte * Script_GetValueCore(byte * pc, uint * param_2, int * out_value)
0x81c59fc void * Script_SetCurrentArgs(void * argp, undefined4 param_2)
0x81c5a74 undefined Script_StoreVariable(void)
0x81c5ac4 byte * Script_SeekToKeyword(char keyword)
0x81c5b58 int Script_GetValueAndUpdatePC(byte * pc)
0x81c5c14 short Script_ExpectStringRef(byte * pc)

Returns the value of the `string-ref` instruction that begins at `pc`.

0x81c5c70 byte * Script_GetPc(void)
0x81c5c98 int Script_GetValue(void)
0x81c5d00 int Script_GetKeywordValue(char keyword, int default)
0x81c5e28 byte * Script_LookupById'(int script_id, undefined * param_2)
0x81c5e64 byte * Script_LookupById(int script_id, undefined4 param_2)
0x81c5e74 int Script_ExecById(int script_id, void * argp)
0x81c5f04 script_index * Script_bsearch(script_index * index_start, int script_id, int index_size)
0x81c5f40 char * Textbox_LookupString(int id)
0x81c609c int Script_ExecBlock(byte * pc, void * argp, undefined4 param_3)
0x81c6128 int Script_ExecByPointer(undefined4 pc, void * argp)
0x81c614c int Script_Exec(byte * pc, void * argp, int param_3)
0x81c624c void Save_BackupStatAndWorld(void)
0x81c6310 undefined Script_LoadPointer(int param_1, int param_2, int param_3, int param_4)
0x81c6464 undefined Script_StorePointerCore(undefined * base, undefined4 typeAndBit, undefined4 index, undefined4 value)
0x81c6508 undefined Script_StorePointer(void)
0x81c66e0 undefined Save_BackupStatAndWorld_Specific(void)
0x81c68b8 int Script_Ctrl_if(byte * pc)
0x81c68d4 int Script_Ctrl_switch(byte * pc)
0x81c6950 void Script_Ctrl_return(void)
0x81c6a64 undefined Script_RunOperator(void)
0x81c6b88 undefined Script_RunExpression(void)
0x81cba5c int Animation_Load(Animation * anim, undefined * definition, undefined2 id, undefined4 param_4, undefined2 startIndex)
0x81cbb10 int Animation_Func1(Animation * anim, undefined4 param_2)
0x81cbb78 int ActorSprite_SetAnimation(ActorSprite * sprite, Animation * anim)
0x81cbc6c undefined Sprite_SetSprite(undefined param_1, undefined param_2, undefined param_3, undefined param_4, undefined4 param_5)
0x81cbea0 undefined Math_InitRngTable(void)
0x81ce860 int Save_BackupStatAndWorld_Scripted(void)
0x81ce8e8 void Map_CallInitScript_Scripted(void)

ctrl_0xc8bb

0x81cea04 undefined Script_Ctrl_d4cb(void)
0x81cf1cc undefined Camera_Adjust(undefined4 param_1, vec3 * world)
0x81cfac8 void Camera_SetBounds(int minX, int minY, int maxX, int maxY)
0x81cfb84 void Camera_SetBounds_Scripted(void)

ctrl_0xb745(0x63b)

0x81cfc50 undefined Camera_Update(void)
0x81d01e0 undefined Camera_Destroy(void)
0x81d01ec undefined Camera_Init(void)
0x81d02c4 int Camera_Create(void)
0x81d095c byte * Script_GetPcSlow(void)

Why does this function exist?

0x81d0ad0 void SetTimeout_Update(SetTimeoutActor * actor)
0x81d0b40 undefined SetTimeout_Destroy(void)
0x81d0b44 SetTimeoutActor * SetTimeout(int callback, int * args, int timeout)
0x81d0bc8 undefined SetTimeout_Scripted(void)
0x81d3b40 void Sound_Play(uint param_1)
0x81d5790 undefined MP2K_SoundVSync(void)
0x81d5dec undefined MP2K_SoundInit(void)
0x81d5e64 undefined MP2K_SoundMain(void)
0x81d5e70 void MP2K_SongNumStart(int param_1)
0x81d83c0 void Mem_CpuFastSet(void * source, void * dest, uint wordcount)
0x81d83c4 void Mem_CpuSet(void * source, void * destination, uint count)
0x81d83c8 int Math_DivArm(int divisor, int dividend)
0x81d83cc int Math_ModArm(int divisor, int dividend)
0x81d83d4 void Mem_LZ77_Decompress8Bit(void * source, void * destination)
0x81d83d8 void Sound_BiasLow(void)
0x81d83e0 undefined Sound_BiasHigh(void)
0x81d83e8 uint Math_Sqrt(uint x)
0x81d83ec void Sys_WaitForVBlank(void)
0x81d90f8 undefined4 CallParam2(void * param_1, ActionOfPtr * fn)
0x81ec904 MP2K_SongTable (906 entries)
0x82cce44 undefined switchD(void)
0x8584c00 Engine call table (null-terminated array of struct { void(*)(int r0) fn; int id; })
0x85b02c4 mft_header[] - Master file table