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RAM map (Boktai 1): Difference between revisions

PAL buffers
(coffin)
(PAL buffers)
 
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| 0x03001cc8 || void* || Pointer to linked list of bat enemies?
| 0x03001cc8 || void* || Pointer to linked list of bat enemies?
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| 0x03003fb0 || u16[0x100] || OBJ palette buffer (copied to PAL memory every frame)
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| 0x030043c4 || void* || ''Pointer'' to background palette buffer (0x200 bytes, in IWRAM, copied to PAL memory every frame)
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| 0x03004438 || u32 || [[Actor]] disable flags
| 0x03004438 || u32 || [[Actor]] disable flags