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List of items and their indexes as used in the inventory data, chest definitions, etc. Text data were extracted from the [[Translation patch]].
List of items and their indexes as used in the inventory data, chest definitions, etc. Text data were extracted from the [[translation patch]].


= Items =
= Items =


{| class="wikitable"
Located at offset 0xa0 (indices) and 0x100 (durability) in the stat struct.
 
{| class="wikitable exportable"
|-
|-
! Index || Name || Description || Durability
! Index || Name || Description || Durability
Line 9: Line 11:
| -1 || (empty) || - || -
| -1 || (empty) || - || -
|-
|-
| 0 || Healer || Green medicine. Restores a little Life. ||
| 0 || Healer || Green medicine. Restores a little Life. ||-
|-
|-
| 1 || Earthly Nut || Solar fruit. Restores some Life. ||
| 1 || Earthly Nut || Solar fruit. Restores some Life. ||7680
|-
|-
| 2 || Rotten Nut || Spoiled fruit. Restores Life, but... || -
| 2 || Rotten Nut || Spoiled fruit. Restores Life, but... || -
|-
|-
| 3 || Jerky || Well-dried monster meat. Restores lots of Life. ||
| 3 || Jerky || Well-dried monster meat. Restores lots of Life. ||-
|-
| 4 || Tasty Meat || Monster meat grilled to perfection. Restores lots of Life. ||3840
|-
| 5 || Rotten Meat || Spoiled meat. Restores Life, but... ||-
|-
|-
| 4 || Tasty Meat || Monster meat grilled to perfection. Restores lots of Life. ||
| 6 || Chocolate || Sweet candy. Restores a little Life. ||3840
|-
|-
| 5 || Rotten Meat || Spoiled meat. Restores Life, but... ||
| 7 || Deluxe Chocolate || Deluxe chocolate. Restores some Life. ||-
|-
|-
| 6 || Chocolate || Sweet candy. Restores a little Life. ||
| 8 || Melted Chocolate || Gooey melted chocolate. Restores a little Life. ||-
|-
|-
| 7 || Deluxe Chocolate || Deluxe chocolate. Restores some Life. ||
| 9 || Chocolate-covered || Chocolate-covered item. And inside the chocolate... ||-
|-
|-
| 8 || Melted Chocolate || Gooey melted chocolate. Restores a little Life. ||
| 10 || GariGari Soda || Soda-flavored popsicle. Restores a little Life. ||3840
|-
|-
| 9 || Chocolate-covered || Chocolate-covered item. And inside the chocolate... ||
| 11 || GariGari Cola || Cola-flavored popsicle. Completely restores Life. ||3840
|-
|-
| 10 || GariGari Soda || Soda-flavored popsicle. Restores a little Life. ||
| 12 || Magical Potion || Red medicine. Restores a little Energy. ||-
|-
|-
| 11 || GariGari Cola || Cola-flavored popsicle. Completely restores Life. ||
| 13 || Solar Nut || Solar Fruit. Restores some Energy. ||7680
|-
|-
| 12 || Magical Potion || Red medicine. Restores a little Energy. ||
| 14 || Bad Mushroom || Poisonous mushroom. Restores Energy, but... ||-
|-
|-
| 13 || Solar Nut || Solar Fruit. Restores some Energy. ||
| 15 || Antidote || Blue medicine. Cures poisoning. ||-
|-
|-
| 14 || Bad Mushroom || Poisonous mushroom. Restores Energy, but... ||
| 16 || Elixir || Yellow medicine. Cures poisoning, confusion, and stomach aches. ||-
|-
|-
| 15 || Antidote || Blue medicine. Cures poisoning. ||
| 17 || Drop of Sun || Water purified by the sun's rays. Lifts curses. ||-
|-
|-
| 16 || Elixir || Yellow medicine. Cures poisoning, confusion, and stomach aches. ||
| 18 || Bearnut || Solar Fruit. Enables you to endure damage. ||7680
|-
|-
| 17 || Drop of Sun || Water purified by the sun's rays. Lifts curses. ||
| 19 || Speed Nut || Solar Fruit. Increases Speed. ||7680
|-
|-
| 18 || Bearnut || Solar Fruit. Enables you to endure damage. ||
| 20 || Power Nut || Solar Fruit. Enhances Strength. ||7680
|-
|-
| 19 || Speed Nut || Solar Fruit. Increases Speed. ||
| 21 || Chocolate Banana || Chocolate-covered banana. Enhances Strength. ||-
|-
|-
| 20 || Power Nut || Solar Fruit. Enhances Strength. ||
| 22 || Tiptoe Nut || Solar Fruit. Eliminates the sound of footsteps. ||7680
|-
|-
| 21 || Chocolate Banana || Chocolate-covered banana. Enhances Strength. ||
| 23 || Redshroom || Solar Fruit. Makes your body smaller. ||7680
|-
|-
| 22 || Tiptoe Nut || Solar Fruit. Eliminates the sound of footsteps. ||
| 24 || Blueshroom || Solar Fruit. Makes your body invisible. ||7680
|-
|-
| 23 || Redshroom || Solar Fruit. Makes your body smaller. ||
| 25 || See-all Nut || Solar Fruit. Makes hidden things visible. ||7680
|-
|-
| 24 || Blueshroom || Solar Fruit. Makes your body invisible. ||
| 26 || Warp Leaf || Leaf from the Solar Tree. Enables warping to outside the dungeon. ||-
|-
|-
| 25 || See-all Nut || Solar Fruit. Makes hidden things visible. ||
| 27 || Mr. Rainnot || Ancient charm doll. Drives away clouds. ||-
|-
|-
| 26 || Warp Leaf || Leaf from the Solar Tree. Enables warping to outside the dungeon. ||
| 28 || Tonniar .Rm || Ancient charm doll. Summons clouds. ||-
|-
|-
| 27 || Mr. Rainnot || Ancient charm doll. Drives away clouds. ||
| 29 || Sunny Clog || Ancient footwear. Predicts the weather. ||-
|-
|-
| 28 || Tonniar .Rm || Ancient charm doll. Summons clouds. ||
| 30 || Loser Stick || A stick that's outlived its usefulness. ||-
|-
| 31 || Winner Stick || A stick with "WIN" written on it. Show it to GariGari-kun! ||-
|-
| 32 || The High Priestess || Card of intelligence. Raises Spirit. ||-
|-
| 33 || The Empress || Maternal card. Raises Vitality. ||-
|-
| 34 || Strength || Card of courage. Raises Strength. ||-
|-
| 35 || Wheel of Fortune || Card of destiny. Raises Status. ||-
|-
| 36 || The Moon || Card of anxiety. Fully restores Life. ||-
|-
| 37 || The Sun || Card of happiness. Fully restores Energy. ||-
|-
| 38 || Judgment || Card of revival. Restores full Life when down to zero. ||-
|}
 
= Key items =
 
Located at offset 0x838 in the stat struct.
 
{| class="wikitable exportable"
! Index || Name || Description
|-
| 39 || Dark Card || Dark Loans Gold Card. Summons Doomy.
|-
| 40 || Master Otenko (dummy) || Master Otenko description
|-
| 41 || Sword License || Permits you to equip any sword without the requisite level.
|-
| 42 || PET || PErsonal Terminal. Where is access possible?
|-
| 43 || Vector Coffin || The ultimate coffin. Allows Immortals to be sealed within the Coffin Bike.
|-
| 44 || Red Key || A key made of copper. Opens red doors.
|-
| 45 || Yellow Key || A key made of brass. Opens yellow doors.
|-
| 46 || Green Key || A key made of bronze. Opens blue doors.
|-
| 47 || Blue Key (dummy) || Cross Key description
|-
| 48 || Pile Parts || A magical device that releases solar energy.
|-
| 49 || Dungeon Item 2 (dummy) || Dungeon Item 2 description
|-
| 50 || Fate Goddess Statue || A statue of Urd, the Goddess of Fate.
|-
| 51 || Existence Goddess Statue || A statue of Skuld, the Goddess of Existence.
|-
| 52 || Necessity Goddess Statue || A statue of Verdandi, the Goddess of Neccessity.
|-
| 53 || Mission Item 4 (dummy) || Mission Item 4 description
|-
| 54 || Mission Item 5 (dummy) || Mission Item 5 description
|}
 
= Accessories =
 
Located at offset 0x160 in the stat struct.
 
<small>Note: Level is only used for determining solar forging results.</small>
 
{| class="wikitable exportable"
|-
! Index || Name || Description || Level
|-
| -1 || (empty) || ||
|-
!colspan="4"| Head
|-
| 0 || Circlet || A headband with a magic stone attached. Raises Spirit. Decreases odds of item drops. || 10
|-
| 1 || Cool Bandana || A cool bandana. Raises Spirit (high). TRC builds slowly. || 20
|-
| 2 || Burning Headband || A hot headband. TRC builds quickly. || 30
|-
| 3 || Earth Amulet || A good health charm. Defends against Poison from enemy attacks. || 40
|-
| 4 || Proof Of Shinobi || A headband applied to the forehead. Silences footsteps. Slows TRC gain. || 50
|-
| 5 || Alfar Tiara || A fairy crown. Makes the user invisible. Halves earned EXP. || 50
|-
| 6 || X-Ray Glasses || Thick glasses. Makes invisible things visible. || 60
|-
| 7 || Golden Mask || A gold mask. Increases odds of item drops. || 60
|-
| 8 || Faded Hat² || A slightly dirty hat. Doubles value of Solar Gauge. || -
|-
| 9 || Wolf Fang¹ || A broken fang. Halves earned EXP? || -
|-
| 10 || Colonel Helm³ || A helmet with the power of Colonel. Defends against Poison, Confuse, and Paralysis from enemy attacks. || -
|-
!colspan="4"| Torso
|-
| 11 || Leather Armor || Leather armor. Slightly raises VIT. || 10
|-
| 12 || Chain Mail || Armor made of linked metal rings. Raises VIT. || 20
|-
| 13 || Plate Mail || Armor made of metal plates. Greatly raises VIT. || 30
|-
| 14 || Fire Dragon Armor || Armor made from a Fire Dragon Fang. Strengthens Flame, weakens Frost. || 10
|-
| 15 || Ice Dragon Armor || Armor made from a Water Dragon Tail. Strengthens Frost, weakens Flame. || 30
|-
| 16 || Wind Dragon Armor || Armor made from a Wind Dragon Wing. Strengthens Cloud, weakens Earth. || 40
|-
| 17 || Earth Dragon Armor || Armor made from an Earth Dragon Claw. Strengthens Earth, weakens Cloud. || 20
|-
| 18 || Raincoat || Rain cloak. Protects from the rain. || 50
|-
| 19 || Rune Armor || Magical armor. Damage taken decreases as SPR increases. Decreses STR. || 40
|-
| 20 || Spike Mail || Armor that protects the user through automatic counter attacks. || 50
|-
| 21 || Novice Mail || Armor for beginners. Decreases damage taken. || 60
|-
| 22 || White Armor || A white knight's armor. Greatly decreases damage taken during the day, but greatly increases damage taken at night. || 60
|-
| 23 || Black Armor || A black knight's armor. Greatly decreases damage taken at night, but greatly increases damage taken during the day. || 60
|-
| 24 || Worn-out Coat² || A slightly dirty overcoat. Decreases damage taken as the Solar Gauge increases. || -
|-
| 25 || Bat Wing¹ || A dried-up wing. Weakens Flame, Frost, Cloud, and Earth? || -
|-
| 26 || Forte Mantle³ || A mantle with the power of Forte. Halves damage taken. || -
|-
!colspan="4"| Arms
|-
| 27 || Power Wrist || A heavy bracelet. Raises STR. Doubles damage taken when using a sword. || 10
|-
| 28 || Bracelet || A bracelet engraved with a charm. Greatly raises STR. Doubles energy consumption. || 20
|-
| 29 || Crest of Clubs || The crest of clubs. Increases damage dealt by vertical cuts. || 30
|-
| 30 || Crest of Diamonds || The crest of diamonds. Increases damage dealt by thrust attacks. || 30
|-
| 31 || Buckler || A tiny shield. Halves damage taken when using a sword. || 40
|-
| 32 || Rune Gauntlet || Magical gauntlet. Damage dealt increases as SPR increases. Decreses STR. || 50
|-
| 33 || White Gauntlet || A white knight's gauntlet. Increases damage dealt during the day, decreases damage dealt at night. || 60
|-
| 34 || Black Gauntlet || A black knight's gauntlet. Increases damage dealt at night, decreases damage dealt during the day. || 60
|-
| 35 || Sweaty Gloves² || Slightly dirty gloves. Increases damage dealt as the Solar Gauge increases. || -
|-
| 36 || Undead Fingernail¹ || A broken-off fingernail. Doubles energy consumption? || -
|-
| 37 || Tomahawk Armor³ || A glove with the power of Tomahawkman. Increases damage when using a sword. || -
|-
!colspan="4"| Legs
|-
| 38 || Iron Clogs || Iron clogs. Wind has no effect. Decreases movement speed. || 10
|-
| 39 || Funny Shoes || Toy shoes. Slightly raises VIT and STR. Movement makes a strange sound. || 20
|-
| 40 || Power Ankle || A heavy ankle band. Raises VIT and STR. Items spoil faster. || 30
|-
| 41 || Traveler's Shoes || Durable shoes. Doubles effectiveness of Spirit Bugs. || 40
|-
| 42 || Sabaton || Iron shoes. Defends against lava damage. || 50
|-
| 43 || Winged Boots || Leather boots with decorative wings attached. Consumes energy to boost movement speed. || 60
|-
| 44 || Adventurer's Boots || Extremely durable shoes. Doubles effect of solar fruit. || 60
|-
| 45 || Worn-Out Boots² || Slightly dirty leather boots. Recovers Life during movement. || -
|-
| 46 || Rat Tail¹ || A crooked tail. ENE decreases during movement? || -
|-
| 47 || Blues Leg³ || Boots with the power of Blues. Can dash even when the Solar Gauge is at zero. || -
|}
¹ ''<small>Part of the Black Django set, effects are inverted when all 4 pieces are equipped (example : Halves EXP => Doubles EXP) & Black Django TRC lasts longer.</small>''
 
² ''<small> Part of the Solar Django set. Solar Django TRC lasts longer when all 4 pieces are equipped.</small>''
 
''³ <small>Part of the Rockman set, changes Django's color & allows charging Rockbuster when all 4 pieces are equipped.</small>''
 
= Swords =
 
Stored at offset 0x1c0 in the stat struct.
 
== Sword indexes ==
 
{| class="wikitable exportable"
|-
! Index || Name || Level || Base power || Description || Type || TRC gained per hit
|-
| 0 || Gradius || 1 || 6 || An ancient longsword.
|Long sword
| 10
|-
| 1 || Estoc || 5 || 10 || A straight sword used for thrusting.
|Fencing sword
| 10
|-
| 2 || Kopis || 5 || 10 || An ancient curved sword.
|Curved sword
| 10
|-
| 3 || Short Sword || 5 || 10 || An ancient longsword.
|Long sword
| 10
|-
| 4 || Zweihander || 5 || 12 || A two-handed greatsword.
|Great sword
| 10
|-
| 5 || Rapier || 10 || 15 || A polished straight sword.
|Fencing sword
| 10
|-
| 6 || Bronze Edge || 10 || 15 || A curved sword made of bronze.
|Curved sword
| 10
|-
| 7 || Kagerou || 10 || 15 || A katana with the power of the Sun.
|Katana
| 10
|-
| 8 || Broadsword || 10 || 15 || A broad longsword.
|Long sword
| 10
|-
| 9 || Iron Sword || 10 || 17 || A greatsword made of iron.
|Great sword
| 10
|-
| 10 || Epee || 15 || 20 || A straight sword used by knights.
|Fencing sword
| 10
|-
| 11 || Katzbalger || 15 || 20 || A longsword used for close-quarter fighting.
|Long sword
| 10
|-
| 12 || Wild Rose || 20 || 25 || A straight sword modeled after a wild rose.
|Fencing sword
| 10
|-
| 13 || Falcata || 20 || 25 || A curved sword with the sharp edge on the inner side.
|Curved sword
| 10
|-
| 14 || Shiranui || 20 || 25 || A katana with the power of flame.
|Katana
| 10
|-
| 15 || Iron Blade || 20 || 25 || A longsword made of iron.
|Long sword
| 10
|-
| 16 || Flamberge || 20 || 27 || A greatsword modeled after a flame.
|Great sword
| 10
|-
| 17 || Falchion || 25 || 30 || A curved sword used for severing limbs.
|Curved sword
| 10
|-
| 18 || Claymore || 25 || 32 || An enormous sword.
|Great sword
| 10
|-
| 19 || Saber || 30 || 35 || A straight sword used for both stabbing and cutting.
|Fencing sword
| 10
|-
| 20 || Silver Edge || 30 || 35 || A curved sword made of silver.
|Curved sword
| 10
|-
| 21 || Shinzan || 30 || 35 || A katana with the power of earth.
|Katana
| 10
|-
| 22 || Schiavona || 30 || 35 || A longsword with a basket-hilt.
|Long sword
| 10
|-
| 23 || Steel Sword || 30 || 37 || A greatsword made of steel.
|Great sword
| 10
|-
| 24 || Pallasch || 35 || 40 || A straight sword used by cavalry.
|Fencing sword
| 10
|-
| 25 || Bastard Sword || 35 || 40 || A one-handed longsword-and-a-half.
|Long sword
| 10
|-
| 26 || Bloody Rose || 40 || 45 || A straight sword that sucks blood.
|Fencing sword
| 10
|-
| 27 || Kora || 40 || 45 || A curved sword with a heavy tip for beheading.
|Curved sword
| 10
|-
| 28 || Sakurabana || 40 || 45 || A katana that brightens your life.
|Katana
| 10
|-
| 29 || Nameless Sword || 40 || 45 || A beautiful longsword.
|Long sword
| 10
|-
| 30 || Greatsword || 40 || 47 || A great sword.
|Great sword
| 10
|-
| 31 || Ice Edge || 45 || 50 || A curved sword with the power of ice.
|Curved sword
| 10
|-
| 32 || Air Blade || 45 || 50 || A longsword with the power of wind.
|Long sword
| 10
|-
| 33 || King Of Swords || 45 || 52 || The king of swords.
|Great sword
| 10
|-
| 34 || Prime Rose || 50 || 55 || A straight sword in the shape of a golden rose.
|Fencing sword
| 10
|-
| 35 || Damascus Edge || 50 || 55 || A curved sword made of Damascus steel.
|Curved sword
| 10
|-
| 36 || Shuusui || 50 || 55 || The katana of clear skies.
|Katana
| 10
|-
| 37 || Gram || 50 || 55 || A flawless sword.
|Long sword
| 10
|-
| 38 || Platinum Blade || 50 || 55 || A longsword made of platinum.
|Long sword
| 10
|-
| 39 || Adamant Sword || 50 || 57 || A greatsword made of diamond.
|Great sword
| 10
|-
| 40 || Blue Rose || 55 || 60 || A straight sword modeled after a blue rose.
|Fencing sword
| 10
|-
| 41 || Thunder Edge || 55 || 60 || A curved sword with the power of wind.
|Curved sword
| 10
|-
| 42 || Murasame || 55 || 60 || The legendary cursed katana.
|Katana
| 10
|-
| 43 || Fire Blade || 55 || 60 || A longsword with the power of flame.
|Long sword
| 10
|-
| 44 || Sword Of Earth || 55 || 62 || A greatsword with the power of earth.
|Great sword
| 10
|-
| 45 || Sol Blade || 60 || 65 || A longsword with the power of the Sun.
|Long sword
| 10
|-
| 46 || Immortal Sword || 60 || 67 || The ultimate greatsword.
|Great sword
| 10
|-
| 47 || La Vie En Rose ||?? ||?? || Proof of Doomy's love.
|Fencing sword
| 10
|-
| 48 || Rockbuster ||?? || 6 || Proof of Rockman's friendship.
|Large gun
| 20
|}
 
== SP effects ==
 
{| class="wikitable exportable"
|-
! Index || Description
|-
| 0 || (no SP effect)
|-
| 1 || Attack Power is relative to your level.
|-
| 2 || Attack based on Life lost.¹
|-
| 3 || Attack Power is relative to your Life.
|-
| 4 || Adds Sol element to attacks (5 ENE).
|-
| 5 || Adds Flame element to attacks (10 ENE).
|-
| 6 || Adds Frost element to attacks (10 ENE).
|-
| 7 || Adds Cloud element to attacks (10 ENE).
|-
| 8 || Adds Earth element to attacks (10 ENE).
|-
| 9 || Low chance of knockback effect.
|-
| 10 || High chance of knockback effect.
|-
| 11 || Low chance of paralyzing enemies.
|-
| 12 || High chance of paralyzing enemies.
|-
| 13 || Restores Life as you defeat enemies.
|-
| 14 || Drains Life as you defeat enemies.
|-
| 15 || Restores Energy as you defeat enemies.
|-
| 16 || Drains Energy as you defeat enemies.
|-
| 17 || Power decreases as level increases.²
|-
| 18 || Makes you weak to Dark.³
|-
| 19 || Makes you weak to Flame.³
|-
| 20 || Makes you weak to Frost.³
|-
| 21 || Makes you weak to Cloud.³
|-
| 22 || Makes you weak to Earth.³
|}
 
¹ ''<small>This ability is bugged and will only work when Life reaches 0, leading to +25% Attack Power.</small>''
 
² ''<small>This ability is bugged and always returns a penalty of 0, leading to +100% Attack Power.</small>''
 
''³ <small>These abilities are bugged and will keep stacking until switching room.</small>''
 
= Frames =
Stored at offset 0x4C0 in the stat struct.
{| class="wikitable exportable"
|-
! Index || Name || Power || Cost || Description || TRC gained per hit
|-
| 0 || (empty) || || || ||
|-
| 1 || Fighter || C || S || Press the B Button to fire a Solar shot. || 10
|-
| 2 || Calamity || C || A || Press the B Button to rapid-fire Solar shots. || 10
|-
| 3 || Wizard || B || B || Press the B Button to fire a fan of Solar shots. || 10
|-
| 4 || Bubbles || B || A || Press the B Button to fire a split bubble shot. || 20
|-
| 5 || Hoop || B || A || Press the B Button to fire an enlarged hoop shot. || 10
|-
| 6 || Juggler || B || A || Press the B Button to fire a reflecting shot. || 10
|-
| 7 || Stalker || A || B || Press the B Button to fire a homing shot. || 20
|-
| 8 || Dragoon || S || A || Hold the B Button to charge up a more powerful shot. || 20
|-
| 9 || Samurai || B || B || Press the B Button to fire a piercing shot. || 20
|-
| 10 || Bomber || S || C || Press the B Button to fire a solar grenade that passes over walls. || 50
|-
| 11 || Tempest || C || B || Hold the B Button to fire a rotating spread shot. || 0
|-
| 12 || Beatmania || D || S || Press the B Button to fire a shot that emits a sound upon impact. || 0
|-
| 13 || Phantom* || || || PHANTOM description ||
|}
''* <small>Crashes the game if inside Django's inventory.</small>''
 
''Notes:
<ul>
<li>Calamity, Wizard & Bubbles frames will give TRC for each shot that hits (for example Wizard can give up to 5x 10 TRC due to firing 5 shots).</li>
<li>Dragoon shots will always give 20 TRC even when fully charged.</li>
<li>If equipped with Luna lens, TRC gained will always be 0.</li>
</ul>
 
= Lenses =
 
Stored at offset 0x828 in the stat struct.
 
{| class="wikitable exportable"
|-
|-
| 29 || Sunny Clog || Ancient footwear. Predicts the weather. ||
! Bit || Name || Description
|-
|-
| 30 || Loser Stick || A stick that's outlived its usefulness. ||
| 0 || Sol || Solar lens. Effective against Dark-attribute enemies.
|-
|-
| 31 || Winner Stick || A stick with "WIN" written on it. Show it to GariGari-kun! ||
| 1 || Luna || Lunar lens. Consumes no Energy but has no offensive capabilities.
|-
|-
| 32 || The High Priestess || Card of intelligence. Raises Spirit. ||
| 2 || Flame || Flame lens. Effective against Frost-attribute enemies. Melts ice.
|-
|-
| 33 || The Empress || Maternal card. Raises Vitality. ||
| 3 || Frost || Frost lens. Effective against Flame-attribute enemies. Puts out fire.
|-
|-
| 34 || Strength || Card of courage. Raises Strength. ||
| 4 || Cloud || Wind lens. Effective against Earth-attribute enemies. Smashes rocks.
|-
|-
| 35 || Wheel of Fortune || Card of destiny. Raises Status. ||
| 5 || Earth || Earth lens. Effective against Cloud-attribute enemies. Makes plants grow.
|-
|-
| 36 || The Moon || Card of anxiety. Fully restores Life. ||
| 6 || Star || Star lens. Stores Energy in Solar Stations. Works faster as its level increases.
|-
|-
| 37 || The Sun || Card of happiness. Fully restores Energy. ||
| 7 || Astro || Astro lens. Uses energy directly from the Solar Station. Has a Sol-element attack.
|-
|-
| 38 || Judgment || Card of revival. Restores full Life when down to zero. ||
| 8 || Dark|| Dark lens. Effective against Sol-attribute enemies.
|}
|}


[[Category:Documentation]]
[[Category:Documentation]]
[[Category:Boktai 3]]
[[Category:Boktai 3]]