Jump to content

Master file table: Difference between revisions

Add E3 demo ROM
Replace obsolete bokasm tool with BokMagic
 
(2 intermediate revisions by the same user not shown)
Line 14: Line 14:
     u32 offset_to_id_array;      // Relative to the start of this struct
     u32 offset_to_id_array;      // Relative to the start of this struct
     u32 offset_to_file_array;    // Relative to the start of this struct
     u32 offset_to_file_array;    // Relative to the start of this struct
    u32 offset_to_first_file;    // Unused, ignorable. Relative to the start of this struct.
     u16 id_array[num_entries];
     u16 id_array[num_entries];
     u32 file_array[num_entries]; // Entries are relative to the start of this struct
     u32 file_array[num_entries]; // Entries are relative to the start of this struct
Line 69: Line 71:
| 0xe53e || 0xc305 || [[Tile map file|Tile maps]]
| 0xe53e || 0xc305 || [[Tile map file|Tile maps]]
|-
|-
| 0xac2c || 0xaf05 || [[Map file|Maps]]
| 0xac2c || 0xaf05 || [[Collision map file|Collision maps]]
|-
|-
| 0xd710 || 0x9305 || Palettes - 20 byte header (ignorable?) followed by 0x200 bytes of raw [https://problemkaputt.de/gbatek-lcd-color-palettes.htm GBA palette data]
| 0xd710 || 0x9305 || Palettes - 20 byte header (ignorable?) followed by 0x200 bytes of raw [https://problemkaputt.de/gbatek-lcd-color-palettes.htm GBA palette data]
Line 93: Line 95:


= Tools =
= Tools =
* [[Bokasm]]: Can extract the MFT of Boktai ROMs
* [[BokMagic]]: MFT extraction and repacking tool


[[Category:Documentation]] [[Category:File formats]]
[[Category:Documentation]] [[Category:File formats]]
[[Category:Boktai 1]] [[Category:Boktai 2]] [[Category:Boktai 3]]
[[Category:Boktai 1]] [[Category:Boktai 2]] [[Category:Boktai 3]]