Master file table: Difference between revisions
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Add E3 demo ROM |
Replace obsolete bokasm tool with BokMagic |
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(2 intermediate revisions by the same user not shown) | |||
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u32 offset_to_id_array; // Relative to the start of this struct | u32 offset_to_id_array; // Relative to the start of this struct | ||
u32 offset_to_file_array; // Relative to the start of this struct | u32 offset_to_file_array; // Relative to the start of this struct | ||
u32 offset_to_first_file; // Unused, ignorable. Relative to the start of this struct. | |||
u16 id_array[num_entries]; | u16 id_array[num_entries]; | ||
u32 file_array[num_entries]; // Entries are relative to the start of this struct | u32 file_array[num_entries]; // Entries are relative to the start of this struct | ||
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| 0xe53e || 0xc305 || [[Tile map file|Tile maps]] | | 0xe53e || 0xc305 || [[Tile map file|Tile maps]] | ||
|- | |- | ||
| 0xac2c || 0xaf05 || [[ | | 0xac2c || 0xaf05 || [[Collision map file|Collision maps]] | ||
|- | |- | ||
| 0xd710 || 0x9305 || Palettes - 20 byte header (ignorable?) followed by 0x200 bytes of raw [https://problemkaputt.de/gbatek-lcd-color-palettes.htm GBA palette data] | | 0xd710 || 0x9305 || Palettes - 20 byte header (ignorable?) followed by 0x200 bytes of raw [https://problemkaputt.de/gbatek-lcd-color-palettes.htm GBA palette data] | ||
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= Tools = | = Tools = | ||
* [[ | * [[BokMagic]]: MFT extraction and repacking tool | ||
[[Category:Documentation]] [[Category:File formats]] | [[Category:Documentation]] [[Category:File formats]] | ||
[[Category:Boktai 1]] [[Category:Boktai 2]] [[Category:Boktai 3]] | [[Category:Boktai 1]] [[Category:Boktai 2]] [[Category:Boktai 3]] |