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ROM map (Boktai 1): Difference between revisions

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| 0x8027900 || undefined Django_Animate(void)
| 0x8027900 || undefined Django_Animate(void)
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| 0x802e414 || void Lens_AddExp(short exp)
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| 0x803049c || int Django_Update(Django * param_1)
| 0x803049c || int Django_Update(Django * param_1)
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| 0x80457c0 || undefined Inventory_HasGunPart(undefined4 part_type, undefined4 part_index)
| 0x80457c0 || undefined Inventory_HasGunPart(undefined4 part_type, undefined4 part_index)
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| 0x80814ec || void Enemy_SpawnBok(void)
| 0x8080688 || void BokEnemy_Destroy(BokEnemy * param_1)
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| 0x80806fc || int BokEnemy_Init(BokEnemy * enemy)
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| 0x80814ec || void BokEnemy_Create(void)
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| 0x812196c || int Video_GetTileMapLayerIndexById(TileMap * map, undefined2 id)
| 0x812196c || int Video_GetTileMapLayerIndexById(TileMap * map, undefined2 id)
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| 0x81c5d00 || int Script_GetKeywordValue(char keyword, int default)
| 0x81c5d00 || int Script_GetKeywordValue(char keyword, int default)
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| 0x81c5e0c || undefined ScriptDir_LoadScripts(void)
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| 0x81c5e28 || byte * Script_LookupById'(int script_id, undefined * param_2)
| 0x81c5e28 || byte * Script_LookupById'(int script_id, undefined * param_2)
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| 0x81c5f40 || char * Textbox_LookupString(int id)
| 0x81c5f40 || char * Textbox_LookupString(int id)
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| 0x81c5f70 || int ScriptDir_Load(byte * param_1)
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| 0x81c609c || int Script_ExecBlock(byte * pc, void * argp, undefined4 param_3)
| 0x81c609c || int Script_ExecBlock(byte * pc, void * argp, undefined4 param_3)
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| 0x81c6b88 || undefined Script_RunExpression(void)
| 0x81c6b88 || undefined Script_RunExpression(void)
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| 0x81c9e68 || uint Navi_IsInBounds(NavigationNode * alpha, vec3 * position, undefined4 index)
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| 0x81c9ea0 || uint Navi_DistanceBetweenIntersections(NavigationMapGamma * gamma, undefined4 isectCount, undefined4 isect_1, undefined4 isect_2)
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| 0x81c9ee0 || uint Navi_IsReachable(NavigationState * param_1, undefined4 param_2, vec3 * pos)
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| 0x81ca464 || void Navi_EnsureNode(NavigationMap * map, NavigationState * state, undefined4 param_3)
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| 0x81ca538 || void Navi_FUN_081ca538(NavigationMap * map, NavigationState * state, vec3 * param_3)
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| 0x81ca664 || void Navi_FUN_081ca664(NavigationState * param_1, vec3 * position)
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| 0x81cba5c || int Animation_Load(Animation * anim, undefined * definition, undefined2 id, undefined4 param_4, undefined2 startIndex)
| 0x81cba5c || int Animation_Load(Animation * anim, undefined * definition, undefined2 id, undefined4 param_4, undefined2 startIndex)
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| 0x81cea04 || undefined Script_Ctrl_d4cb(void)
| 0x81cea04 || undefined Script_Ctrl_d4cb(void)
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| 0x81cf048 || undefined Map_LoadCollisionMap_Scripted(void)
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| 0x81cf1cc || undefined Camera_Adjust(undefined4 param_1, vec3 * world)
| 0x81cf1cc || undefined Camera_Adjust(undefined4 param_1, vec3 * world)