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Template:Engine calls/Boktai 1: Difference between revisions

Automated engine call table merge
Automated engine call table merge
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| 0xcaee || 0x081cfa14 || 15 ||  
| 0xcaee || 0x081cfa14 || 15 ||  
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| 0x2a8c || 0x081cfa6c || 296 || Camera_ConnectToTilemap(...) - Positions the camera on the tile map (call every frame)
| 0x2a8c || 0x081cfa6c || 296 || Camera_SetBounds2(min_x, max_x, min_y, max_y) // How is this different to Camera_SetBounds()?
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| 0x063b || 0x081cfb84 || 37 || Camera_SetBounds(min_x, max_x, min_y, max_y)
| 0x063b || 0x081cfb84 || 37 || Camera_SetBounds(min_x, max_x, min_y, max_y)