User:Raphi/Bugs: Difference between revisions
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* Diagonal movement tech (e.g. Sol City) | * Diagonal movement tech (e.g. Sol City) | ||
* Water Demon's Cage skip | * Water Demon's Cage skip | ||
* Stopping on ice | * Stopping on ice (shenef) | ||
* Footsteps can become inaudible when consuming a speed nut while walking into lava | * Footsteps can become inaudible when consuming a speed nut while walking into lava (Raphi) | ||
= Boktai 2 = | = Boktai 2 = |
Latest revision as of 18:13, 17 December 2024
Known bugs, glitches, exploits, whatever you want to call it in the Boktai games. These should eventually be documented somewhere
Boktai 1
- Muspell can become tripped out and endlessly cycle between rolling into a ball/unrolling (Raphi)
- Softlock in Sabata's arena in Dark Castle: Defeat sabata, reenter the arena using the north exit, save & quit ("We have retreat glitch at home") (beige)
- AST key duplication
- indexed-ptr u16 (Raphi)
- Cutscene skips (e.g. Sol City, that other dungeon)
- Diagonal movement tech (e.g. Sol City)
- Water Demon's Cage skip
- Stopping on ice (shenef)
- Footsteps can become inaudible when consuming a speed nut while walking into lava (Raphi)
Boktai 2
- Clocktower check is bugged in the Japanese version (Raphi)
- Softlock when trying to start a purification if you got the punish room when loading into the piledriver map (mttkm)
- Puddle knockback storage (beige)
- Dream Avenue skip
Boktai 3
- STR from equipment doesn't work (beige)
- Footnotes in Inventory (Boktai 3)
- White Forest: After purifying Sabata, his shadow is visible on top of the coffin sprite even before he emerges from it
Boktai DS
- Command swap glitch
- Terennial swap glitch
- Data abort when failing terennial swap glitch
- Trance swap glitch (can either stop time or softlock) (Raphi)