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Collision map file: Difference between revisions

See also: Boktai 2
Tile data: add tilemap offset
Line 30: Line 30:
   u16 width;
   u16 width;
   u16 height;
   u16 height;
   u32 unknown_2;
   // pixel position of tilemap on the collision map (for camera)
  i16 tilemap_offset_x;
  i16 tilemap_offset_y;
   tile[height*width] tiles;
   tile[height*width] tiles;
};
};