RAM map (Boktai DS): Difference between revisions
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Added Item inventory slots memory address for Bok DS |
Added address for Key item, accessory & shield (guard) inventory |
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| 0x221278 || i16[] || Item [[Inventory (Boktai DS)|inventory]] slots | | 0x221278 || i16[] || Item [[Inventory (Boktai DS)|inventory]] slots | ||
|- | |||
|0x221548 | |||
|i16[] | |||
|Key item inventory | |||
|- | |||
|0x221870 | |||
|i16[] | |||
|Accessory inventory | |||
|- | |||
|0x221890 | |||
|i16[] | |||
|Shield inventory slots | |||
|} | |} | ||
[[Category:Documentation]] | [[Category:Documentation]] | ||
[[Category:Boktai DS]] | [[Category:Boktai DS]] |
Revision as of 13:46, 6 October 2025
This is the RAM map for Boktai DS (J).
Please note that Lunar Knights is a different game due to removed content and data. Memory addresses between Boktai DS and Lunar Knights are different as well.
Main RAM
See also: Inventory (Boktai DS).
Address | Type | Description |
---|---|---|
0x221278 | i16[] | Item inventory slots |
0x221548 | i16[] | Key item inventory |
0x221870 | i16[] | Accessory inventory |
0x221890 | i16[] | Shield inventory slots |