ROM map (Boktai 1)
This is the ROM map for Boktai 1 (U).
Address | Description |
---|---|
0x80001e0 | void Sys_InterruptHandler(void)
Will be copied to and executed from IWRAM at 0x03001d40 |
0x8000318 | void main(void) |
0x8000b68 | int Mem_FillArray_Scripted(void) |
0x8000c54 | int rand_scripted(void)
Use with control 0xb745; u16 0x3469; keyword 'p'; i23 UPPER_BOUND from bytecode |
0x8005788 | void Textbox_CloseChoices_Scripted(void) |
0x8005a10 | void Textbox_Confirm_Scripted(int param_1) |
0x801233c | short Sensor_GetBars(void) |
0x80123f0 | undefined Sensor_GetBars(void) |
0x80413f8 | bool Map_IsAreaCleared(uint area_id) |
0x8044da0 | void Textbox_CloseBox_Scripted(void) |
0x804533c | int Inventory_GiveItem(int item_id, int amount) |
0x8045424 | int Inventory_GiveItem_Scripted(void) |
0x8045560 | int Inventory_GetAmount(int item_id) |
0x80455b0 | int Inventory_GetAmount_Scripted(int item_id) |
0x8045638 | undefined Inventory_HasGrenadeType(void) |
0x8045690 | void Inventory_GiveGunPart(int gun_part_type, uint gun_part_id) |
0x80457c0 | undefined Inventory_HasGunPart(undefined4 part_type, undefined4 part_index) |
0x80814ec | void Enemy_SpawnBok(void) |
0x812196c | int Video_GetTileMapLayerIndexById(TileMap * map, undefined2 id) |
0x8121998 | undefined Video_LoadTileMap_Scripted(void) |
0x8121bd4 | int Video_LoadGlobalTileSet_Scripted(void) |
0x8127120 | void Map_AddEvent(Event * event) |
0x8127e64 | undefined Map_SpawnChest_Scripted(void)
control 0xb745 u16 0xddcf |
0x812f8f0 | void Textbox_Open(byte * pc) |
0x812fa48 | undefined Textbox_Open_Scripted(void)
ctrl_0xb745(0x1c64) |
0x812fbfc | int Textbox_SetVar(int index, int value) |
0x812fc20 | void Textbox_SetVar_Scripted(void)
ctrl_0xb745(0xab3c) |
0x8130aa4 | int Video_DrawTextSomewhere(int font, char * text) |
0x8130bd8 | char * Video_DrawText(undefined4 font, char * text) |
0x8130d1c | int Video_LoadFont(int param_1) |
0x81aa4dc | undefined OptionMenu_Update(OptionMenu * menu) |
0x81bf298 | undefined Video_Render(void) |
0x81bf3ec | void Math_WorldSpaceToViewSpace(short * view, short * world) |
0x81bf48c | void Math_WorldSpaceToScreenSpace(short * screen, short * world) |
0x81c05dc | undefined * Video_GetBackgroundMapBuffer(int bg) |
0x81c0620 | undefined Video_ClearDispCntBits(void) |
0x81c0634 | undefined Video_SetDispCntBits(void) |
0x81c0848 | undefined Video_ScrollBackgrounds(void) |
0x81c0950 | GlobalTileSetChunk * Video_FindGlobalTileSetChunk(GlobalTileSetB1 * param_1, short id) |
0x81c097c | undefined Video_LoadGlobalTileSet(undefined4 target, GlobalTileSetFileB1 * tileSet, undefined4 blockCount, ushort * blockIds, undefined4 loadOffsetTiles) |
0x81c0eac | undefined Video_LoadTileMap(undefined4 target, undefined4 param_2, TilemapFile * tileMap, undefined4 param_4, undefined4 param_5, undefined4 kwN, int * layerIndices) |
0x81c114c | undefined Video_ScrollBackgroundBuffer(undefined param_1, undefined param_2, undefined param_3, undefined param_4, undefined4 param_5, undefined4 param_6) |
0x81c1a74 | TilemapFile * Video_GetTileMapFile(undefined2 id) |
0x81c3ec4 | undefined Video_DrawCharNarrow(GBA_Tile * tiles, undefined4 param_2) |
0x81c42cc | void Video_DrawCharWide(byte * start, int param_2) |
0x81c4b90 | void * malloc(int bytes) |
0x81c4c00 | void free(void * ptr) |
0x81c4c7c | void memset32(int * destination, int value, int word_count) |
0x81c4ca0 | void bzero(void * ptr, uint bytes) |
0x81c4d0c | void memset(byte * destination, byte value, int byte_count) |
0x81c4d84 | void memcpy_slow(byte * destination, byte * source, int byte_count) |
0x81c4dcc | void memcpy_dma(void * source, void * dest, int count) |
0x81c4e38 | void Actor_Install(Actor * param_1) |
0x81c4e58 | void Actor_Uninstall(Actor * * param_1) |
0x81c4e80 | Actor * Actor_Create(undefined1 type, undefined4 size) |
0x81c4ec8 | undefined Actor_SetCallbacks(Actor * actor, ActionOfPtr * onFrame, ActionOfPtr * onDestroy) |
0x81c4ed0 | void Actor_RunAll(void) |
0x81c4f44 | undefined Actor_Destroy(Actor * actor) |
0x81c510c | void SolarSensor_Clock(void) |
0x81c55b0 | void * Mft_bsearch(uint needle, undefined4 param_2, ushort file_id_low, undefined4 param_4, undefined4 param_5) |
0x81c55ec | void * Mft_FileGetItem(int * file_ptr, uint file_id_high, short item_id, uint file_id_low) |
0x81c5644 | void * Mft_LookupFile(uint id, mft_index * array, int start, int size) |
0x81c567c | void * Mft_GetItem(int mft_key, int item_id) |
0x81c57c8 | byte * Script_ReadLength(byte * pc, uint * length)
Returns pc after all the length bytes, the length itself is stored in *length. |
0x81c584c | byte * Script_GetValueCore(byte * pc, uint * param_2, int * out_value) |
0x81c59fc | void * Script_SetCurrentArgs(void * argp, undefined4 param_2) |
0x81c5a74 | undefined Script_StoreVariable(void) |
0x81c5ac4 | byte * Script_SeekToKeyword(char keyword) |
0x81c5b58 | int Script_GetValueAndUpdatePC(byte * pc) |
0x81c5c14 | short Script_ExpectStringRef(byte * pc)
Returns the value of the `string-ref` instruction that begins at `pc`. |
0x81c5c70 | byte * Script_GetPc(void) |
0x81c5c98 | int Script_GetValue(void) |
0x81c5d00 | int Script_GetKeywordValue(char keyword, int default) |
0x81c5e28 | byte * Script_LookupById'(int script_id, undefined * param_2) |
0x81c5e64 | byte * Script_LookupById(int script_id, undefined4 param_2) |
0x81c5e74 | int Script_ExecById(int script_id, void * argp) |
0x81c5f04 | script_index * Script_bsearch(script_index * index_start, int script_id, int index_size) |
0x81c5f40 | char * Textbox_LookupString(int id) |
0x81c609c | int Script_ExecBlock(byte * pc, void * argp, undefined4 param_3) |
0x81c6128 | int Script_ExecByPointer(undefined4 pc, void * argp) |
0x81c614c | int Script_Exec(byte * pc, void * argp, int param_3) |
0x81c624c | void Save_BackupStatAndWorld(void) |
0x81c6310 | undefined Script_LoadPointer(int param_1, int param_2, int param_3, int param_4) |
0x81c6464 | undefined Script_StorePointerCore(undefined * base, undefined4 typeAndBit, undefined4 index, undefined4 value) |
0x81c6508 | undefined Script_StorePointer(void) |
0x81c66e0 | undefined Save_BackupStatAndWorld_Specific(void) |
0x81c68b8 | int Script_Ctrl_if(byte * pc) |
0x81c68d4 | int Script_Ctrl_switch(byte * pc) |
0x81c6950 | void Script_Ctrl_return(void) |
0x81c6a64 | undefined Script_RunOperator(void) |
0x81c6b88 | undefined Script_RunExpression(void) |
0x81cbea0 | undefined Math_InitRngTable(void) |
0x81ce860 | int Save_BackupStatAndWorld_Scripted(void) |
0x81ce8e8 | void Map_CallInitScript_Scripted(void)
ctrl_0xc8bb |
0x81cea04 | undefined Script_Ctrl_d4cb(void) |
0x81cfac8 | void Camera_SetBounds(int minX, int minY, int maxX, int maxY) |
0x81cfb84 | void Camera_SetBounds_Scripted(void)
ctrl_0xb745(0x63b) |
0x81d02c4 | int Camera_Unlock(void) |
0x81d095c | byte * Script_GetPcSlow(void)
Why does this function exist? |
0x81d0ad0 | void SetTimeout_Update(SetTimeoutActor * actor) |
0x81d0b40 | undefined SetTimeout_Destroy(void) |
0x81d0b44 | SetTimeoutActor * SetTimeout(int callback, int * args, int timeout) |
0x81d0bc8 | undefined SetTimeout_Scripted(void) |
0x81d83c0 | void Mem_CpuFastSet(void * source, void * dest, uint wordcount) |
0x81d83c4 | void Mem_CpuSet(void * source, void * destination, uint count) |
0x81d83c8 | int Math_DivArm(int divisor, int dividend) |
0x81d83cc | int Math_ModArm(int divisor, int dividend) |
0x81d83d4 | void Mem_LZ77_Decompress8Bit(void * source, void * destination) |
0x81d83d8 | void Sound_BiasLow(void) |
0x81d83e0 | undefined Sound_BiasHigh(void) |
0x81d83e8 | uint Math_Sqrt(uint x) |
0x81d83ec | void Sys_WaitForVBlank(void) |
0x81d90f8 | undefined4 CallParam2(void * param_1, ActionOfPtr * fn) |
0x82cce44 | undefined switchD(void) |
0x8584c00 | Engine call table (null-terminated array of struct { void(*)(int r0) fn; int id; } )
|
0x85b02c4 | mft_header[] - Master file table |