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  • 21:38, 7 May 2025Heap (hist | edit) ‎[1,467 bytes]Raphi (talk | contribs) (Created page with "The heap is used for ''dynamic'' memory allocation (mostly, but not only, actors). This contrasts with ''statically'' allocated data like maps or save data, which have fixed memory addresses. Usage of the heap is based on the common C functions [https://manpages.debian.org/stable/manpages-dev/malloc.3.en.html malloc() and free()], although their implementation in Boktai is far simpler than what is found on modern systems. malloc() returns NULL if there's not e...")
  • 08:08, 3 May 2025Collision map files (Boktai 2) (hist | edit) ‎[6,775 bytes]Raphi (talk | contribs) (Created page with "{| class="wikitable exportable" ! File ID || Description |- | 0x050f || || |- | 0x051f || st00_01 || 0x051f |- | 0x052f || st00_02 || 0x052f |- | 0x053f || st00_03 || 0x053f |- | 0x054f || st00_04 || 0x054f |- | 0x072c || tu00_02 || 0x072c |- | 0x082e || st02_10 || 0x082e |- | 0x08ae || st02_11 || 0x08ae |- | 0x092e || st02_12 || 0x092e |- | 0x09ae || st02_13 || 0x09ae |- | 0x0a2e || st02_14, a01_middle_01 || 0x0a2e |- | 0x0aae || st02_15 || 0x0aae |- | 0x0bae || st02_...")
  • 08:06, 3 May 2025Tile map files (Boktai 2) (hist | edit) ‎[13,288 bytes]Raphi (talk | contribs) (Created page with "= Tile maps = {| class="wikitable exportable" ! File ID || Description || Suggested tile set part || Suggested palette |- | 0x0012 || a00_00 || 0x1bf5 || 0x708c |- | 0x0101 || a40_20 || 0xfc03 || 0x7748 |- | 0x0346 || st02_04 || 0x4c28 || 0x2737 |- | 0x04ef || st01_12 || 0xdc42 || 0xcbbc |- | 0x0675 || st03_12 || 0x3c5b || 0x40d1 |- | 0x0689 || st02_08 || 0x7c5c || 0x9998 |- | 0x08ab || || || |- | 0x08ae || tu00_02 || 0xcc7e || 0x513d |- | 0x0abb ||...")