Jump to content

User contributions for Raphi

A user with 460 edits. Account created on 2 August 2024.
Search for contributionsExpandCollapse
⧼contribs-top⧽
⧼contribs-date⧽
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)

14 September 2024

13 September 2024

12 September 2024

11 September 2024

6 September 2024

4 September 2024

3 September 2024

2 September 2024

31 August 2024

26 August 2024

  • 16:0316:03, 26 August 2024 diff hist +1,766 N User:Raphi/Entities (Boktai 1) Created page with "''Very'' work in progress! Entities is an umbrella term for all dynamic objects on a map (essentially, everything except the static tile data). This includes enemies, chests, doors, etc. 0x03004480 is maybe the start of an array of <code>(pointer, flags)</code> pairs for each entity type? Zeroing out the pointers causes things to (not) happen. = Chests = <syntaxhighlight lang="c"> s1* g_s1; // @ 0x03000108 struct s1 { offset 0x24: chest* chest_list; }; struc..." current

24 August 2024

17 August 2024

14 August 2024

13 August 2024

12 August 2024

  • 15:1615:16, 12 August 2024 diff hist +40 N Category:Tools Created page with "Useful tools and scripts for romhackers." current
  • 15:1515:15, 12 August 2024 diff hist +950 N SolDec Created page with "{{Project | Type=Tool | Image=SolDec.png | ShortDescription=Bytecode decompiler for Boktai games. | Author=Prof9 | License=[https://github.com/Prof9/SolDec/blob/master/LICENSE.txt MIT] | Dependencies=.NET Framework | ReleasedAt=2019-07-26 | Homepage=https://github.com/Prof9/SolDec }} SolDec is a decompiler for bytecode functions and scripts used in the Boktai (Bokura no Taiyou) series of games. The decompiled functions are output as (close to) C code. Currently it has o..." current
  • 15:1415:14, 12 August 2024 diff hist +86 m Template:Project No edit summary
  • 15:1215:12, 12 August 2024 diff hist +79 N File:SolDec.png https://raw.githubusercontent.com/Prof9/SolDec/master/LICENSE.txt current
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)