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Sprite set file: Difference between revisions

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(Created page with "Sprite sets are stored in directory id_low = 0x5f29, id_high = 0xc8e5 in the master file table. Each sprite set contains multiple distinct sprites, and each sprite may be made of multiple [https://problemkaputt.de/gbatek-lcd-obj-overview.htm GBA OBJs]. = File format = '''TODO:''' very incomplete <syntaxhighlight lang="c"> struct spriteset_header { u16 unknown_0x00; u16 spriteCount; // number of sprites in this sprite set u16 unknown_0x04; u16 unknown_0x06;...")
 
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[[Category:Documentation]] [[Category:File formats]]
[[Category:Boktai 1]] [[Category:Boktai 2]] [[Category:Boktai 3]]