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== Scratch struct == | |||
{| class="wikitable" | |||
|- | |||
! Address || Type || Description | |||
|- | |||
| 0x0203f1b4 || u8[13] || Carmilla: Pattern list - one of 4 hardcoded lists will be chosen at random when starting the fight | |||
|- | |||
| 0x0203f1c1 || u8[3] || Carmilla: Pattern pool (indices into pattern list) | |||
|- | |||
| 0x0203f1c4 || u8[3] || Carmilla: ??? | |||
|- | |||
| 0x0203f1c7 || u8[3] || Carmilla: Next pool value | |||
|- | |||
| 0x0203f1c8 || u8[3] || Carmilla: Pattern index (index into pattern pool) - the (current/next?) pattern is pattern_list[pattern_pool[next_pool_value]] | |||
|} | |||
= IWRAM = | = IWRAM = |