Jump to content

RAM map (Boktai 1): Difference between revisions

no edit summary
No edit summary
No edit summary
Line 13: Line 13:
|}
|}


== Scratch struct ==
{| class="wikitable"
|-
! Address || Type || Description
|-
| 0x0203f1b4 || u8[13] || Carmilla: Pattern list - one of 4 hardcoded lists will be chosen at random when starting the fight
|-
| 0x0203f1c1 || u8[3] || Carmilla: Pattern pool (indices into pattern list)
|-
| 0x0203f1c4 || u8[3] || Carmilla: ???
|-
| 0x0203f1c7 || u8[3] || Carmilla: Next pool value
|-
| 0x0203f1c8 || u8[3] || Carmilla: Pattern index (index into pattern pool) - the (current/next?) pattern is pattern_list[pattern_pool[next_pool_value]]
|}


= IWRAM =
= IWRAM =