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(Created page with "This is the RAM map for Boktai 3 (J). = IWRAM = {| class="wikitable" |- ! Address || Type || Description |- | 0x03005308 || i32 || RNG index |} = EEPROM = ''TODO'' Save data checksums Category:Documentation Category:Boktai 3") |
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This is the RAM map for Boktai 3 (J). | This is the RAM map for Boktai 3 (J). | ||
= EWRAM = | |||
{| class="wikitable" | |||
|- | |||
! Address || Type || Description | |||
|- | |||
| 0x02000580 || void* || Pointer to to Django's actor data? | |||
|- | |||
| + 0x30 || i16[3] || Current position | |||
|- | |||
| + 0x424 || i16 || Current HP | |||
|- | |||
| + 0x428 || i16 || Current ENE | |||
|- | |||
| 0x0203db08 || void* || Pointer to [[#World struct]], defaults to 0x0203e200 on hard reset (but moves on soft resets) | |||
|- | |||
| 0x0203c508 || void* || Pointer to [[#Stat struct]], defaults to 0x0203c400 on hard reset (but moves on soft resets) | |||
|- | |||
| 0x0203e308 || void* || Pointer to [[#Stat struct]], defaults to 0x0203c400 on hard reset (but moves on soft resets) | |||
|} | |||
== Stat struct == | |||
Access this struct via 0x0203c508. See also: [[Inventory (Boktai 3)]]. | |||
{| class="wikitable" | |||
|- | |||
! Offset || Type || Description | |||
|- | |||
| 0x18 || i16[4] || Stats (VIT/SPR/STR/?) - updated from *0x0200580 + ?? on screen transitions | |||
|} | |||
== World struct == | |||
Access this struct via 0x0203db08. | |||
{| class="wikitable" | |||
|- | |||
! Offset || Type || Description | |||
|- | |||
|} | |||
== Scratch struct == | |||
Access this struct via 0x0203e308. | |||
{| class="wikitable" | |||
|- | |||
! Offset || Type || Description | |||
|} | |||
= IWRAM = | = IWRAM = | ||
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|- | |- | ||
! Address || Type || Description | ! Address || Type || Description | ||
|- | |||
| 0x030052f4 || struct* || Pointer to current [[Map file]] descriptor (usually/always 0x02000010) | |||
|- | |||
| + 0x00 || i32 || Number of [[Map file#Zone data|Zones]] | |||
|- | |||
| + 0x04 || void* || Pointer to map file tile data | |||
|- | |||
| + 0x0c || void* || Pointer to map file zones | |||
|- | |||
| + 0x10 || void* || Pointer to map file unknown block 1 | |||
|- | |||
| + 0x14 || void* || Pointer to map file unknown block 2 | |||
|- | |- | ||
| 0x03005308 || i32 || [[Random_number_generator|RNG]] index | | 0x03005308 || i32 || [[Random_number_generator|RNG]] index | ||
|- | |||
| 0x03005418 || i16[3] || [[Coordinate systems|Camera]] position | |||
|} | |} | ||