List of items and their indexes as used in the inventory data, chest definitions, etc.
Items
Index |
Name |
Durability
|
-1 |
(empty) |
-
|
0 |
Earthly Nut |
3840 (=> Rotten Nut)
|
1 |
Solar Nut |
3840 (=> Rotten Nut)
|
2 |
Speed Nut |
3840 (=> Rotten Nut)
|
3 |
Tiptoe Nut |
3840 (=> Rotten Nut)
|
4 |
Banana |
3840 (=> Rotten Nut)
|
5 |
Chocolate Banana |
3840 (=> Rotten Nut)
|
6 |
Bearnut |
3840 (=> Rotten Nut)
|
7 |
See-All Nut |
3840 (=> Rotten Nut)
|
8 |
Rotten Nut |
3840 (=> Rotten Nut)
|
9 |
Redshroom |
7680 (=> Bad Mushroom)
|
10 |
Blueshroom |
7680 (=> Bad Mushroom)
|
11 |
Bad Mushroom |
-
|
12 |
Drop of Sun |
3840 (=> Rotten Water)
|
13 |
Tomato Juice |
7680 (=> Rotten Water)
|
14 |
Rotten Water |
-
|
15 |
Tasty Meat |
3840 (=> Rotten Meat)
|
16 |
Jerky |
-
|
17 |
Rotten Meat |
-
|
18 |
Chocolate |
3840 (=> Melted Chocolate, or combines into Chocolate-covered X with item beneath)
|
19 |
Melted Chocolate |
-
|
20 |
Chocolate-covered |
-
|
21 |
Deluxe Chocolate |
-
|
22 |
Healer |
-
|
23 |
Magical Potion |
-
|
24 |
Antidote |
-
|
25 |
Elixir |
-
|
26 |
Sunblock |
-
|
27 |
Mr. Rainnot |
-
|
28 |
Tonniar .Rm |
-
|
29 |
Sunny Clog |
-
|
30 |
Warp Leaf |
-
|
31 |
The Fool |
-
|
32 |
The High Priestess |
-
|
33 |
The Empress |
-
|
34 |
The Emperor |
-
|
35 |
The Lovers |
-
|
36 |
The Chariot |
-
|
37 |
Strength |
-
|
38 |
Wheel Of Fortune |
-
|
39 |
Justice |
-
|
40 |
The Hanged Man |
-
|
41 |
Death |
-
|
42 |
Temperance |
-
|
43 |
The Devil |
-
|
44 |
The Tower |
-
|
45 |
The Star |
-
|
46 |
The Moon |
-
|
47 |
The Sun |
-
|
48 |
Judgement |
-
|
Key items
Index |
Name
|
-1 |
(empty)
|
0 |
Dark Card
|
1 |
PET
|
2 |
Spade Emblem
|
3 |
Heart Emblem
|
4 |
Diamond Emblem
|
5 |
Club Emblem
|
6 |
Joker Emblem
|
7 |
Oak Coffin
|
8 |
Bronze Coffin
|
9 |
Iron Coffin
|
10 |
Silver Coffin
|
11 |
Solar Coffin
|
12 |
Coffin Monster Elefan
|
13 |
Vampire Coffin
|
14 |
Iron Maiden
|
15 |
Warehouse Key
|
16 |
Circle Key
|
17 |
Triangle Key
|
18 |
Square Key
|
19 |
Red Crystal
|
20 |
Blue Crystal
|
21 |
Green Crystal
|
22 |
Yellow Crystal
|
23 |
Stone Tablet Piece
|
24 |
Tasty Water
|
25 |
The Magician
|
26 |
The Hierophant
|
27 |
The Hermit
|
28 |
The World
|
Protectors
Index |
Name |
Durability |
Weight |
Description
|
-1 |
(empty) |
|
|
|
0 |
Cloth Armor |
|
|
Armor made of cloth.
|
1 |
Leather Armor |
|
|
Armor made of leather.
|
2 |
Chain Mail |
|
|
Armor made of interlaced metal rings.
|
3 |
Silver Chain |
|
|
Silver chain mail. Changes Status.
|
4 |
Scale Mail |
|
|
Leather armor with metal sheeting sewn on.
|
5 |
Samurai Armor |
|
|
Samurai armor. Raises Strength.
|
6 |
Blade Mail |
|
|
Metal plate armor.
|
7 |
Brigandine |
|
|
Leather armor with metal sheeting sewn on. Protects from solar wind.
|
8 |
Mail of Sol |
|
|
Solar armor. Protects from Sol. Station-charge 2x faster.
|
9 |
Mail of Darkness |
|
|
Darkness armor. Protects from Dark.
|
10 |
Mail of Luna |
|
|
Moonlight armor. Protects from all properties.
|
11 |
Fire Dragon Fang |
|
|
Fire charm. Protects from Flame.
|
12 |
Water Dragon Tail |
|
|
Water charm. Protects from Frost.
|
13 |
Wind Dragon Wing |
|
|
Wind charm. Protects from Cloud.
|
14 |
Earth Dragon Claw |
|
|
Earth charm. Protects from Earth.
|
15 |
Dragon Scale |
|
|
Armor made from dragon scales. Protects from the 4 main properties.
|
16 |
Fairy Robe |
|
|
Clothing left behind by a fairy. Doubles effects of Spirit Bugs.
|
17 |
Earthly Robe |
|
|
Maiden's costume. Doubles effect time of Solar Fruit.
|
18 |
Raincoat |
|
|
Rain cloak. Protects from the rain.
|
19 |
Garb of Light |
|
|
Clothing woven with the sun's rays. Doubles value of Solar Gauge.
|
20 |
Garb of Darkness |
|
|
Clothing woven with Dark Matter. Draws out the power of night.
|
21 |
Magic Robe |
|
|
Clothing woven with a magic spell. Decreases cost of magic.
|
22 |
Blood-soaked Cape |
|
|
Cursed overcoat. Changes Status.
|
23 |
Skull Suit |
|
|
Sneaking suit. Makes it hard for enemies to spot you.
|
24 |
Training Gear |
|
|
Clothing that allows heartfelt emotions. Increases potential Ex Points.
|
25 |
Thief's Clothes |
|
|
Clothing stolen by a thief. Causes enemies to drop more normal items than usual.
|
26 |
Hunter's Clothes |
|
|
Clothing favored by a hunter. Causes enemies to drop more rare items than usual.
|
27 |
Poison Guard |
|
|
Armor containing defense magic. Protects from poisoning.
|
28 |
Weapon Guard |
|
|
Armor containing defense magic. Prevents damage to weapons.
|
29 |
Parade Armor |
|
|
Formal armor. Summons the Crimson Monster.
|
30 |
Ninja Gi |
|
|
Ninja costume. Raises Agility.
|
31 |
Spike Mail |
|
|
Armor that protects the wearer through automatic counterattacks.
|
32 |
Pitch Black Armor |
|
|
Berserk armor. Sucks up Life and raises attack power.
|
33 |
Mega Power |
|
|
MegaMan power. Enables charging of MegaBuster.
|
34 |
Guts Power |
|
|
GutsMan power. Reduces sustained damage by half.
|
35 |
Proto Power |
|
|
ProtoMan power. Speeds up attacks.
|
36 |
Toad Power |
|
|
ToadMan power. Energy can be restored in the rain.
|
Weapons
Uncharacteristically for save data, weapons are organized into an array of structs (instead of multiple arrays of scalars):
struct weapon {
i8 index;
i8 bonus_or_malus;
i16 durability;
char forged_by[12]; // TODO: Does this also apply to the Japanese version?
u32 sp_effects[3]; // TODO: Each value contains more than just the SP effect index!
};
struct stat {
/* offset 0x3d0 */ weapon weapons[16 /* maybe more? */];
};
Weapon indexes
Index |
Name |
Level |
Base power |
Description
|
0 |
(empty) |
|
|
|
Swords
|
1 |
Gradius |
|
|
Dagger.
|
2 |
Short Sword |
|
|
Small sword.
|
3 |
Broadsword |
|
|
Wide sword.
|
4 |
Long Sword |
|
|
Extended sword.
|
5 |
Dull Blade |
|
|
Blunt sword.
|
6 |
Zweihander |
|
|
Two-hand sword.
|
7 |
Flamberge |
|
|
Flaming sword.
|
8 |
Claymore |
|
|
Large sword.
|
9 |
Magic Sword |
|
|
Mystical sword.
|
10 |
Katana |
|
|
Samurai sword.
|
11 |
Bastard Sword |
|
|
Hand-and-a-half sword.
|
12 |
Great Sword |
|
|
Giant sword.
|
13 |
Bushido Sword |
|
|
Warrior's spirit.
|
14 |
Blood Sword |
|
|
Cursed sword.
|
15 |
Muramasa |
|
|
Japanese blade.
|
16 |
Vorpal Sword |
|
|
Sturdy sword.
|
17 |
Solar Sword |
|
|
Sword of light.
|
18 |
Sword of Darkness |
|
|
Sword of Darkness.
|
19 |
Gram |
|
|
Complete sword.
|
Spears
|
20 |
Short Spear |
|
|
Hand spear.
|
21 |
Glaive |
|
|
Single-edged spear.
|
22 |
Long Spear |
|
|
Extended spear.
|
23 |
Lance |
|
|
Knight's spear.
|
24 |
Quarter Staff |
|
|
180-cm fighting stick.
|
25 |
Corsesca |
|
|
Wing spear.
|
26 |
Fire Paw |
|
|
Flaming spear.
|
27 |
Bardiche |
|
|
Long-handled battleaxe.
|
28 |
Ice Glaive |
|
|
Water spear.
|
29 |
Rune Glaive |
|
|
Single-edged magical spear.
|
30 |
Partizan |
|
|
Broad spear.
|
31 |
Thunder Spear |
|
|
Wind spear.
|
32 |
Blood Spear |
|
|
Cursed spear.
|
33 |
Grand Lance |
|
|
Earth spear.
|
34 |
Rune Spear |
|
|
Magical spear.
|
35 |
Halberd |
|
|
Hatchet spear.
|
36 |
White Queen |
|
|
Spear of light.
|
37 |
Black Queen |
|
|
Darkness spear.
|
38 |
Gungnir |
|
|
Complete spear.
|
Hammers
|
39 |
Club |
|
|
Heavy swinging stick.
|
40 |
Hammer |
|
|
Hitting weapon.
|
41 |
Mace |
|
|
Hitting weapon.
|
42 |
Flail |
|
|
Metal ball with chains attached.
|
43 |
Pounder |
|
|
Small hammer.
|
44 |
Axe |
|
|
Hatchet.
|
45 |
Maul |
|
|
Giant wooden mallet.
|
46 |
Silver Mace |
|
|
Silver hitting weapon.
|
47 |
Silver Flail |
|
|
Metal ball with chains attached.
|
48 |
Heavy Mace |
|
|
Giant mace.
|
49 |
Battle Axe |
|
|
Battle hatchet.
|
50 |
War Hammer |
|
|
Battle mace.
|
51 |
Bloody Mace |
|
|
Cursed mace.
|
52 |
Morning Star |
|
|
Star ball with chains.
|
53 |
Heavy Axe |
|
|
Giant battleaxe.
|
54 |
Earthshaker |
|
|
Quake hammer.
|
55 |
Daybreak |
|
|
Hammer of light.
|
56 |
Twilight |
|
|
Hammer of Darkness.
|
57 |
Mjollnir |
|
|
Complete hammer.
|
Special
|
58 |
Broken Solar Gun |
?? |
|
Memento of Father.
|
59 |
Gun Del Sol |
?? |
|
Solar Gun.
|
60 |
Gun Del Hell |
?? |
|
Dark Gun.
|
61 |
Megabuster |
?? |
|
Certificate of friendship.
|
62 |
Star Piece |
- |
- |
Mass of meteoric iron.
|
63 |
Astro Sword |
?? |
|
Star sword.
|
64 |
Astro Spear |
?? |
|
Star spear.
|
65 |
Astro Hammer |
?? |
|
Star hammer.
|
SP effects
The SP effect index is stored in the bottom 8 bits of each sp_effect
value.
Index |
Description
|
0 |
(no SP effect)
|
1 |
Increases attack power based on sunlight.
|
2 |
Increases attack power at night.
|
3 |
Increases attack power as Life diminishes.
|
4 |
Decreases attack power as Life diminishes.
|
5 |
Uses Solar Station energy directly for Enchantment Attacks.
|
6 |
Uses Solar Station energy directly for Enchantment Attacks.
|
7 |
Uses Solar Station energy directly for Enchantment Attacks.
|
8 |
Increases attack power based on Vitality.
|
9 |
Increases attack power based on Spirit.
|
10 |
Increases attack power based on Agility.
|
11 |
Increases attack power based on Life.
|
12 |
Increases attack power based on Energy.
|
13 |
Increases attack power during abnormal status.
|
14 |
Increases attack power based on sunlight.
|
15 |
Increases attack power at night.
|
16 |
Randomly increases damage.
|
17 |
Increases damage depending on the number of enemies defeated.
|
18 |
Increases damage with the Flame property.
|
19 |
Increases damage with the Frost property.
|
20 |
Increases damage with the Cloud property.
|
21 |
Increases damage with the Earth property.
|
22 |
Increases damage to beast monsters.
|
23 |
Increases damage to material monsters.
|
24 |
Increases damage to phantom monsters.
|
25 |
Increases damage to Undead monsters.
|
26 |
Increases damage to Immortals.
|
27 |
Randomly nullifies defense power.
|
28 |
Randomly paralyzes enemies.
|
29 |
Defeat an enemy and...
|
30 |
Decreases magic cost for Enchantment Attacks.
|
31 |
Reduces damage to weapons.
|