Jump to content

Inventory (Boktai 3): Difference between revisions

Added levels for accessories (used to determine solar forging results)
(Fixed missing **)
(Added levels for accessories (used to determine solar forging results))
Line 133: Line 133:


Located at offset 0x160 in the stat struct.
Located at offset 0x160 in the stat struct.
<small>Note: Level is only used for determining solar forging results.</small>


{| class="wikitable exportable"
{| class="wikitable exportable"
|-
|-
! Index || Name || Description
! Index || Name || Description || Level
|-
|-
| -1 || (empty) ||
| -1 || (empty) ||
Line 142: Line 144:
!colspan="5"| Head
!colspan="5"| Head
|-
|-
| 0 || Circlet || A headband with a magic stone attached. Raises Spirit. Decreases odds of item drops.
| 0 || Circlet || A headband with a magic stone attached. Raises Spirit. Decreases odds of item drops. || 10
|-
|-
| 1 || Cool Bandana || A cool bandana. Raises Spirit (high). TRC builds slowly.
| 1 || Cool Bandana || A cool bandana. Raises Spirit (high). TRC builds slowly. || 20
|-
|-
| 2 || Burning Headband || A hot headband. TRC builds quickly.
| 2 || Burning Headband || A hot headband. TRC builds quickly. || 30
|-
|-
| 3 || Earth Amulet || A good health charm. Defends against Poison from enemy attacks.
| 3 || Earth Amulet || A good health charm. Defends against Poison from enemy attacks. || 40
|-
|-
| 4 || Proof Of Shinobi || A headband applied to the forehead. Silences footsteps. Slows TRC gain.
| 4 || Proof Of Shinobi || A headband applied to the forehead. Silences footsteps. Slows TRC gain. || 50
|-
|-
| 5 || Alfar Tiara || A fairy crown. Makes the user invisible. Halves earned EXP.
| 5 || Alfar Tiara || A fairy crown. Makes the user invisible. Halves earned EXP. || 50
|-
|-
| 6 || X-Ray Glasses || Thick glasses. Makes invisible things visible.
| 6 || X-Ray Glasses || Thick glasses. Makes invisible things visible. || 60
|-
|-
| 7 || Golden Mask || A gold mask. Increases odds of item drops.
| 7 || Golden Mask || A gold mask. Increases odds of item drops. || 60
|-
|-
| 8 || Faded Hat** || A slightly dirty hat. Doubles value of Solar Gauge.
| 8 || Faded Hat** || A slightly dirty hat. Doubles value of Solar Gauge.
Line 166: Line 168:
!colspan="5"| Torso
!colspan="5"| Torso
|-
|-
| 11 || Leather Armor || Leather armor. Slightly raises VIT.
| 11 || Leather Armor || Leather armor. Slightly raises VIT. || 10
|-
|-
| 12 || Chain Mail || Armor made of linked metal rings. Raises VIT.
| 12 || Chain Mail || Armor made of linked metal rings. Raises VIT. || 20
|-
|-
| 13 || Plate Mail || Armor made of metal plates. Greatly raises VIT.
| 13 || Plate Mail || Armor made of metal plates. Greatly raises VIT. || 30
|-
|-
| 14 || Fire Dragon Armor || Armor made from a Fire Dragon Fang. Strengthens Flame, weakens Frost.
| 14 || Fire Dragon Armor || Armor made from a Fire Dragon Fang. Strengthens Flame, weakens Frost. || 10
|-
|-
| 15 || Ice Dragon Armor || Armor made from a Water Dragon Tail. Strengthens Frost, weakens Flame.
| 15 || Ice Dragon Armor || Armor made from a Water Dragon Tail. Strengthens Frost, weakens Flame. || 30
|-
|-
| 16 || Wind Dragon Armor || Armor made from a Wind Dragon Wing. Strengthens Cloud, weakens Earth.
| 16 || Wind Dragon Armor || Armor made from a Wind Dragon Wing. Strengthens Cloud, weakens Earth. || 40
|-
|-
| 17 || Earth Dragon Armor || Armor made from an Earth Dragon Claw. Strengthens Earth, weakens Cloud.
| 17 || Earth Dragon Armor || Armor made from an Earth Dragon Claw. Strengthens Earth, weakens Cloud. || 20
|-
|-
| 18 || Raincoat || Rain cloak. Protects from the rain.
| 18 || Raincoat || Rain cloak. Protects from the rain. || 50
|-
|-
| 19 || Rune Armor || Magical armor. Damage taken decreases as SPR increases. Decreses STR.
| 19 || Rune Armor || Magical armor. Damage taken decreases as SPR increases. Decreses STR. || 40
|-
|-
| 20 || Spike Mail || Armor that protects the user through automatic counter attacks.
| 20 || Spike Mail || Armor that protects the user through automatic counter attacks. || 50
|-
|-
| 21 || Novice Mail || Armor for beginners. Decreases damage taken.
| 21 || Novice Mail || Armor for beginners. Decreases damage taken. || 60
|-
|-
| 22 || White Armor || A white knight's armor. Greatly decreases damage taken during the day, but greatly increases damage taken at night.
| 22 || White Armor || A white knight's armor. Greatly decreases damage taken during the day, but greatly increases damage taken at night. || 60
|-
|-
| 23 || Black Armor || A black knight's armor. Greatly decreases damage taken at night, but greatly increases damage taken during the day.
| 23 || Black Armor || A black knight's armor. Greatly decreases damage taken at night, but greatly increases damage taken during the day. || 60
|-
|-
| 24 || Worn-out Coat** || A slightly dirty overcoat. Decreases damage taken as the Solar Gauge increases.
| 24 || Worn-out Coat** || A slightly dirty overcoat. Decreases damage taken as the Solar Gauge increases.
Line 200: Line 202:
!colspan="5"| Arms
!colspan="5"| Arms
|-
|-
| 27 || Power Wrist || A heavy bracelet. Raises STR. Doubles damage taken when using a sword.
| 27 || Power Wrist || A heavy bracelet. Raises STR. Doubles damage taken when using a sword. || 10
|-
|-
| 28 || Bracelet || A bracelet engraved with a charm. Greatly raises STR. Doubles energy consumption.
| 28 || Bracelet || A bracelet engraved with a charm. Greatly raises STR. Doubles energy consumption. || 20
|-
|-
| 29 || Crest of Clubs || The crest of clubs. Increases damage dealt by vertical cuts.
| 29 || Crest of Clubs || The crest of clubs. Increases damage dealt by vertical cuts. || 30
|-
|-
| 30 || Crest of Diamonds || The crest of diamonds. Increases damage dealt by thrust attacks.
| 30 || Crest of Diamonds || The crest of diamonds. Increases damage dealt by thrust attacks. || 30
|-
|-
| 31 || Buckler || A tiny shield. Halves damage taken when using a sword.
| 31 || Buckler || A tiny shield. Halves damage taken when using a sword. || 40
|-
|-
| 32 || Rune Gauntlet || Magical gauntlet. Damage dealt increases as SPR increases. Decreses STR.
| 32 || Rune Gauntlet || Magical gauntlet. Damage dealt increases as SPR increases. Decreses STR. || 50
|-
|-
| 33 || White Gauntlet || A white knight's gauntlet. Increases damage dealt during the day, decreases damage dealt at night.
| 33 || White Gauntlet || A white knight's gauntlet. Increases damage dealt during the day, decreases damage dealt at night. || 60
|-
|-
| 34 || Black Gauntlet || A black knight's gauntlet. Increases damage dealt at night, decreases damage dealt during the day.
| 34 || Black Gauntlet || A black knight's gauntlet. Increases damage dealt at night, decreases damage dealt during the day. || 60
|-
|-
| 35 || Sweaty Gloves** || Slightly dirty gloves. Increases damage dealt as the Solar Gauge increases.
| 35 || Sweaty Gloves** || Slightly dirty gloves. Increases damage dealt as the Solar Gauge increases.
Line 224: Line 226:
!colspan="5"| Legs
!colspan="5"| Legs
|-
|-
| 38 || Iron Clogs || Iron clogs. Wind has no effect. Decreases movement speed.
| 38 || Iron Clogs || Iron clogs. Wind has no effect. Decreases movement speed. || 10
|-
|-
| 39 || Funny Shoes || Toy shoes. Slightly raises VIT and STR. Movement makes a strange sound.
| 39 || Funny Shoes || Toy shoes. Slightly raises VIT and STR. Movement makes a strange sound. || 20
|-
|-
| 40 || Power Ankle || A heavy ankle band. Raises VIT and STR. Items spoil faster.
| 40 || Power Ankle || A heavy ankle band. Raises VIT and STR. Items spoil faster. || 30
|-
|-
| 41 || Traveler's Shoes || Durable shoes. Doubles effectiveness of Spirit Bugs.
| 41 || Traveler's Shoes || Durable shoes. Doubles effectiveness of Spirit Bugs. || 40
|-
|-
| 42 || Sabaton || Iron shoes. Defends against lava damage.
| 42 || Sabaton || Iron shoes. Defends against lava damage. || 50
|-
|-
| 43 || Winged Boots || Leather boots with decorative wings attached. Consumes energy to boost movement speed.
| 43 || Winged Boots || Leather boots with decorative wings attached. Consumes energy to boost movement speed. || 60
|-
|-
| 44 || Adventurer's Boots || Extremely durable shoes. Doubles effect of solar fruit.
| 44 || Adventurer's Boots || Extremely durable shoes. Doubles effect of solar fruit. || 60
|-
|-
| 45 || Worn-Out Boots** || Slightly dirty leather boots. Recovers Life during movement.
| 45 || Worn-Out Boots** || Slightly dirty leather boots. Recovers Life during movement.
18

edits