Maps (Boktai 1)

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Revision as of 14:49, 16 November 2024 by Raphi (talk | contribs) (Typo in st01_03 script id)
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The following maps exist in Boktai 1. The names have been extracted from the string data. The init script is responsible for loading the map, spawning objects in it, etc.

ID Name Init script Description
0 DOKODEMO_NAI
1 KANOKE_MISETTI
2 IDOUYUKA_NO_UE
3 HINODE_HINOIRI_DEMO 0x0f07 Sunrise/Sunset cutscenes
4 ENDING 0x457f Ending after defeating Hel 2
5 title
6 fi00_00 0x2c50 World 1: Road of Encounter
7 fi00 0xcf47 World 1: Calm Path
8 fi01 0xcf57 World 1: Empty Passage
9 fi02 0xcf67 World 1: Road of Farewell
10 fi03 0xcf77 World 1: Road of Reunion
11 fi04 0xcf87 World 1: Sunwishing Plaza
12 fi05 0xcf97 World 2: Hill of Departure
13 fi06 0xcfa7 World 2: Southwind Passage
14 fi07 0xcfb7 World 2: Deserted Road
15 fi08 0xcfc7 World 2: Young Grass Path
16 fi09 0xcfd7 World 2: Frostbitten Path
17 fi10 0xd147 World 2: Field of Silence
18 fi11 0xd157 World 2: Withered Course
19 fi12 0xd167 World 2: Severe Cold Hill
20 fi13 0xd177 World 2: Solitude Trijunction
21 fi14 0xd187 World 2: Baking Hill
22 fi15 0xd197 World 2: Byroad of the Beasts
23 fi16 0xd1a7 World 2: Blocked Road
24 fi17 0xd1b7 World 2: Sealed Hill
25 fi18 0xd1c7 World 2: Rejected Road
26 fi19 0xd1d7 World 3: Northwind Passage
27 fi20 0xd347 World 3: Wasteland of Chaos
28 fi21 0xd357 World 3: Dead Grassfield
29 fi22 0xd367 World 3: Road with no Road
30 fi23 0xd377 World 3: Ancient Battlefield
31 fi24 0xd387 World 3: Intersection of Fate
32 fi25 0xd397 World 3: Skyview Plaza
33 fi26 0xd3a7 World 4: Taboo Hill
34 fi27 0xd3b7 World 4: Cursed Road
35 fi28 0xd3c7 World 4: Shadowhiding Passage
36 fi29 0xd3d7 World 4: Field of the End
37 fi30 0xd547 World 4: Door to Darkness
38 fu00 0xcf4a Fog Castle: Piledriver
39 fu01 0xcf5a Bloodrust: Piledriver
40 fu02 0xcf6a Firetop: Piledriver
41 fu03 0x5f50 Permafrost: Piledriver (outside)
42 fu04 0x6f50 Sol City: Piledriver
43 vm00_00 0xad50 Fog Castle: Intro
44 vm01_00 0xbd50 Bloodrust: Intro
45 vm02_00 0xcd50 Firetop: Intro
46 vm03_00 0xdd50 Permafrost: Intro
47 vm04_00 0xed50 Sol City: Intro
48 vm05_00 0xfd50 Dark Castle: Intro and tower detach cutscene (has incorrect map id 140)
49 st00_00 0x9710 Fog Castle: Road
50 st00_01 0x9720 Fog Castle: Outside
51 st00_02 0x9730 Fog Castle: 1F
52 st00_03 0x9740 Fog Castle: 2F
53 st00_04 0x9750 Fog Castle: Bats
54 st01_00 0xa710 Bloodrust 1F: O door
55 st01_00a 0xf17c Bloodrust 1F: Entrance
56 st01_01 0xa720 Bloodrust 1F: Solar station 1
57 st01_02a 0xf57c Bloodrust 1F: O key and Double battery
58 st01_02b 0xcf5e Bloodrust 2F: West wing roof
59 st01_02c 0xf59c Bloodrust 2F: Block puzzle
60 st01_03 0xa740 Bloodrust 2F: Bok, 1F mummy puzzle
61 st01_04 0xa750 Bloodrust 1F: Clock puzzle
62 st01_05 0xa760 Bloodrust B1
63 st01_06 0xa770 Bloodrust B1: Path back to clock puzzle
64 st01_07 0xa780 Bloodrust 1F: After basement
65 st01_08 0xa790 Bloodrust 1F: Before count
66 st01_09 0xa7a0 Bloodrust xF: Coffin elevator
67 st01_10 0xa910 Bloodrust xF: Bok puzzles (plural)
68 st01_11 0xa920 Bloodrust xF: Vaniboks
69 st01_12 0xa930 Bloodrust xF: Elevator
70 st01_13 0xa940 Bloodrust 2F: Count
71 st01_14 0xa950 Bloodrust 2F: Courtyard
72 st01_15 0xa960 Bloodrust 1F: Courtyard
73 st02_00 0xb710 Firetop 1F: Exterior
74 st02_01 0xb720 Firetop 2F: Entrance
75 st02_02 0xb730 Firetop 3F: Long box push
76 st02_03 0xb740 Firetop 4F: Interior
77 st02_04 0xb750 Firetop 4F: Megarock room, low
78 st02_05 0xb760 Firetop 4F: Room SE of megarock
79 st02_06 0xb770 Firetop 5F: Switch 1: Box puzzle
80 st02_07 0xb780 Firetop 7F: Flame throwers
81 st02_08 0xb790 Firetop 5F: Flame lens locked room
82 st02_09 0xb7a0 Firetop 5F: Switch 2: Boks and platforms
83 st02_10 0xb910 Firetop 5F: Switch 3: Platforms
84 st02_11 (Does not exist)
85 st02_12 0xb930 Firetop 6F: Before flame throwers/Switch 1 hallway
86 st02_13 0xb940 Firetop 5F: Switch 3: Staircase
87 st02_14 0xb950 Firetop 5F: Megarock room, high
88 st02_14_2
89 st02_15 0xb960 Firetop 5F: Treasure room
90 st02_16 0xb970 Firetop 4F: Room NE of megarock
91 st02_17 0xb980 Firetop 7F: All switches
92 st03_00 0xc710 Permafrost West: Golems
93 st03_02_00 0x1b2f Permafrost West: Big ice slide room exterior
94 st03_02_01 0x1b3f Permafrost West: Puzzle room intersection
95 st03_02_02 0x7abb Permafrost West: 1+1=2
96 st03_02_03 0xa847 Permafrost West: 2*3=6
97 st03_02_04 0x7ebb Permafrost West: 16=16
98 st03_02_05 0x1b7f Permafrost West: Treasure room
99 st03_03 0xc740 Permafrost West: Big ice slide room interior
100 st03_04 0xc750 Permafrost West: Golems/tentacles
101 st03_05 0xc760 Permafrost East: Boks
102 st03_06_00 0x1b4f Permafrost East: Trapdoors
103 st03_06_01 0x7cbb Permafrost East: Cave
104 st03_07 0xc780 Permafrost East: Block puzzle
105 st03_08_00 0x1b5f Permafrost 1F: Cave exterior
106 st03_08_01 0x1b6f Permafrost 1F: Bomb chest
107 st03_09 0xc7a0 Permafrost 1F: Piledriver (cave)
108 st03_10 0xc910 Permafrost 2F: Hallways
109 st03_11 0xc920 Permafrost 2F: Big intersection room
110 st03_12 0xc930 Permafrost 2F: Ice slide puzzle west
111 st03_12a 0x3581 Permafrost 2F: Heal crystal
112 st03_13 0xc940 Permafrost 2F: Ice slide puzzle east
113 st03_14 0xc950 Permafrost 2F: Solar Station
114 st03_15 0xc960 Permafrost 2F: Garmr
115 st04_00 0xd710 Sol City 1F: Entrance
116 st04_01 0xd720 Sol City 1F: Exterior (Solar wind)
117 st04_02 0xd730 Sol City 1F: Interior (Grate and chests)
118 st04_03 0xd740 Sol City 1F: Elevator room
119 st04_03a 0xf782 Sol City 1F: Elevator cutscene
120 st04_04 0xd750 Sol City 1F: Chicken
121 st04_05 0xd760 Sol City 20F: Elevator room
122 st04_07 0xd780 Sol City 20F: Intersection after piledriver
123 st04_08 0xd790 Sol City 20F: Traps
124 st04_09 0xd7a0 Sol City 20F: Math puzzle
125 st04_10 0xd910 Sol City 20F: Skywalk
126 st04_11 0xd920 Sol City 20F: After skywalk
127 st04_12 0xd930 Sol City 50F: Entrance
128 st04_13 0xd940 Sol City 20F: South wing
129 st04_14 0xd950 Sol City 21F: South wing
130 st04_15 0xd960 Sol City 50F: South wing
131 st04_16 0xd970 Sol City 50F: Chicken room NW
132 st04_17 0xd980 Sol City 50F: Chicken statues
133 st04_18 0xd990 Sol City 50F: Chicken room NW
134 st04_19 0xd9a0 Sol City 50F: Chicken room NE
135 st04_20 0xdb10 Sol City 50F: Chicken room SE
136 st04_21 0xdb20 Sol City 50F: South wing, dark room
137 st04_22 0xdb30 Sol City 99F: Elevator cutscene
138 st04_23 0xdb40 Sol City 99F: Exterior
139 st04_24 0xdb50 Sol City 99F: Carmilla
140 st05_center_00a 0xc82e Dark Castle 1F: Entrance/Count cutscene
141 st05_center_00 0x35c6 Dark Castle 2F: Intersection
142 st05_center_00b 0xc83e Dark Castle 3F: Locks
143 st05_center_01 0x35d6 Dark Castle 4F: Maze
144 st05_center_02 0x35e6 Dark Castle 5F: Trap
145 st05_center_03a 0xce2e Dark Castle 6F: Color puzzle 1 – hint
146 st05_center_03b 0xce3e Dark Castle 8F: Color puzzle 2 – hint
147 st05_center_04a 0xd02e Dark Castle 7F: Color puzzle 2 – input
148 st05_center_04b 0xd03e Dark Castle 9F: Color puzzle 2 – input
149 st05_center_05 0x3616 Dark Castle 10F: Mummies
150 st05_center_06 0x3626 Dark Castle 11F: Boks
151 st05_center_07 0x3636 Dark Castle 12F: Hallways around Sabata room
152 st05_center_08 0x3646 Dark Castle 12F: Sabata
153 st05_center_09 0x3656 Dark Castle 13F: Bank and chests
154 st05_center_10 0x37c6 Dark Castle 15F: Hel
155 st05_center_11 0x37d6 Dark Castle 14F: Hallway
156 st05_center_12
157 st05_center_13
158 st05_mansion_00 0xc2b2 Land Tower 1F
159 st05_mansion_01 0xc2c2 Land Tower 2F
160 st05_mansion_02 0xc2d2 Land Tower 5F: Levers
161 st05_mansion_02a 0x69c0 Land Tower 5F: Bridge
162 st05_mansion_03 0xc2e2 Land Tower 6F
163 st05_mansion_04 0xc2f2 Land Tower 7F
164 st05_mansion_05 0xc302 Land Tower 8F
165 st05_mansion_06 0xc312 Land Tower 8F: Count
166 st05_volcano_00 0xa08c Fire Tower 1F
167 st05_volcano_01 0xa09c Fire Tower 2F
168 st05_volcano_02 0xa0ac Fire Tower 3F
169 st05_volcano_03 0xa0bc Fire Tower 4F
170 st05_volcano_04 0x9ccc Fire Tower 5F
171 st05_volcano_05 0xa0dc Fire Tower 6F
172 st05_volcano_06 0xa0ec Fire Tower 7F: Muspell
173 st05_ice_00 0x0bf2 Water Tower 1F
174 st05_ice_01 0x0c02 Water Tower 2F
175 st05_ice_02 0x0c12 Water Tower 3F
176 st05_ice_03 0x0c22 Water Tower 4F
177 st05_ice_04 0x0c32 Water Tower 5F
178 st05_ice_05 0x0c42 Water Tower 6F
179 st05_ice_06 0x0c52 Water Tower 7F: Muspell
180 st05_shrine_00 0xdfed Wind Tower 1F
181 st05_shrine_01 0xdffd Wind Tower 2F/3F
182 st05_shrine_02 0xe00d Wind Tower 4F (*that* puzzle)
183 st05_shrine_03 0xe01d Wind Tower 5F
184 st05_shrine_04 0xe02d Wind Tower 6F
185 st05_shrine_05 0xe03d Wind Tower 7F: Everything except the puzzle
186 st05_shrine_05a 0x1724 Wind Tower 7F: Math puzzle
187 st05_shrine_06 0xe04d Wind Tower 8F: Carmilla
188 a00_00 0xfa4c Small Cave: Entrance
189 a00_01 0xfa5c Small Cave: After entrance
190 a00_02 0xfa6c Small Cave: Big room
191 a00_03 0xfa7c Small Cave: Trap
192 a00_04
193 a00_05
194 a00_06
195 a00_07
196 a01_00 0x1cfa Gate of the Dead: Entrance
197 a01_01 0x1d0a Gate of the Dead: Almost everything
198 a01_02 0x1d1a Gate of the Dead: Trap
199 a02_00 0x89b1 Ancient Forest: Entrance
200 a02_01 0x89c1 Ancient Forest: After entrance
201 a02_02 0x89d1 Ancient Forest: Hallway and spear frame
202 a02_03 0x89e1 Ancient Forest: Ramps
203 a02_04 0x89f1 Ancient Forest: Cloud lens locked area
204 a02_05 0x8a01 Ancient Forest: Before trap
205 a02_06 0x8a11 Ancient Forest: Trap
206 b03_00a 0xf66d Catacomb: Entrance
207 b03_00 0x24fe Catacomb: After entrance
208 b03_01 0x250e Catacomb: Long room
209 b03_02 0x251e Catacomb: Intersection
210 b03_03 0x252e Catacomb: Falling bombs
211 b03_04 0x253e Catacomb: Trap
212 b03_05 0x254e Catacomb: After trap
213 b00_00 0x24f8 Deserted Arsenal: Entrance
214 b00_01 0x2508 Deserted Arsenal: Bombs
215 b00_02 0x2518 Deserted Arsenal: Trap
216 b00_03 0x2528 Deserted Arsenal: Fencer frame
217 b01_00 0x2b00 Noname Fortress: Entrance
218 b01_01 0x2b10 Noname Fortress: Stairs with Steps + Trap
219 b01_02 0x2b20 Noname Fortress: Exit
220 b01_03 0x2b30 Noname Fortress: Cloud lens locked room
221 b01_04 0x2b40 Noname Fortress: Stairs with Boks
222 b02_00a 0x58bf Death Cliff: Entrance
223 b02_00 0xba4a Death Cliff: Big room
224 b02_01 0xba5a Death Cliff: Trap
225 b02_02 0xba6a Death Cliff: Interior
226 a03_00 0x1f01 Crumbling Mine: Entrance
227 a03_01 0x1f11 Crumbling Mine: Pressure plate room
228 a03_02 0x1f21 Crumbling Mine: Big room
229 a03_03 0x1f31 Crumbling Mine: Trap
230 a03_04 0x1f41 Crumbling Mine: Exit
231 b04_00 0xec70 Stairs of Trial: Entrance
232 b04_01 0xec80 Stairs of Trial: Box puzzle
233 b04_02 0xa2f5 Stairs of Trial: Bok/pressure plate
234 b04_03 0xeca0 Stairs of Trial: Big box buzzle
235 b04_04 0xecb0 Stairs of Trial: Solar station
236 b04_05 0xecc0 Stairs of Trial: Alarm plates
237 b04_06 0xecd0 Stairs of Trial: Bok/pressure plate 2
238 b04_07 0xece0 Stairs of Trial: Exit
239 b04_08 0xecf0 Stairs of Trial: Trap
240 b05_00 0xf470 Suffering House 1F: Entrance
241 b05_01 0xf480 Suffering House 1F: After entrance/Steps
242 b05_02 0xf490 Suffering House 1F: Vortex
243 b05_03 0xf4a0 Suffering House 1F: Square key
244 b05_04 0xf4b0 Suffering House 1F: Triangle key
245 b05_05 0xf4c0 Suffering House 1F: Before trap
246 b05_06 0xf4d0 Suffering House 1F: Trap
247 b06_00a 0x1506 Ruined Cemetery: Entrance
248 b06_00 0x2707 Ruined Cemetery: Intersection
249 b06_01 0x2717 Ruined Cemetery: Big room
250 b06_02 0x2727 Ruined Cemetery B1: Trap (knife frame entrance has incorrect map ID 248)
251 b06_03 0x2737 Ruined Cemetery: Exit
252 b07_00 0x6a8d Stench Forest: Entrance/Triple battery
253 b07_01 0x6a9d Stench Forest: Spiders
254 b07_02 0x6aad Stench Forest: South route
255 b07_03 0x6abd Stench Forest: North route
256 b07_04 0x6acd Stench Forest: Trap
257 c00_00 0xaa6a Scar of the Land 1F: Entrance
258 c00_01 0xaa7a Scar of the Land 1F: Bok/pressure plate puzzle
259 c00_02 0xaa8a Scar of the Land 1F: Mummies
259 c00_02 0x2324 Scar of the Land 1F: Pressure plate puzzle
260 c00_03 0xaa9a Scar of the Land 1F: Bats
261 c00_04 0xaaaa Scar of the Land B1: Treasure room
262 c00_05 0xaaba Scar of the Land B1: D-Pad
263 c00_06 0xaaca Scar of the Land: Trap
264 c01_00 0x2b01 Remaining Tower: Entrance
265 c01_01 0x2b11 Remaining Tower: Exit
266 c01_02 0x2b21 Remaining Tower 2F: Triangle Door
267 c01_03 0x2b31 Remaining Tower 3F: Mummies
268 c01_04 0x2b41 Remaining Tower 4F: Falling balls
269 c01_05 0x2b51 Remaining Tower 5F: Square door/trap
270 c01_06 0x2b61 Remaining Tower 3F: Crusader frame elevator
271 c02_00 0x89b3 Delusion Forest: Entrances
272 c02_01 0x89c3 Delusion Forest: Random rooms
273 c02_02 0x89d3 Delusion Forest: Solflower
274 c02_03
275 c02_04
276 c03_00 0x2f01 Forgotten Tomb: Entrance
276 c03_00 0x5237 Forgotten Tomb: Exit
277 c03_01
278 c03_02
279 c03_03 0x2f31 Forgotten Tomb: Big Room (with staircase)
280 c03_04 0x2f41 Forgotten Tomb: Big Room (wihout staircase)
281 c03_05 0x2f51 Forgotten Tomb: Solar Station
282 c03_06 0x2f61 Forgotten Tomb: Downstairs/Trap
283 c04_00 0xee8f Valley of Ice: Entrance
284 c04_01 0xee9f Valley of Ice: Triangle key
285 c04_02 0xeeaf Valley of Ice: Tornado frame
286 c04_03 0xeebf Valley of Ice: Big ice slide/Solar station
287 c04_04 0xeecf Valley of Ice: Trap
288 c05_00 0x7f79 Abyss: Entrance
289 c05_01 0x7f89 Abyss: Big room with mummy
290 c05_02 0x7f99 Abyss: Block puzzle
291 c05_03 0x7fa9 Abyss: Two doors
292 c05_04 0x7fb9 Abyss: Big room after triangle door
293 c05_05 0x7fc9 Abyss: Trap
294 c05_06 0x7fd9 Abyss: 3 boks/square key
295 d00_00 0xec91 Water Demon’s Cage: Intersections
296 d00_01 0xeca1 Water Demon’s Cage: Big ice slide room
297 d00_02 0xecb1 Water Demon’s Cage: Ice block puzzle
298 d00_03 0xecc1 Water Demon’s Cage: Catwalk
299 d00_04 0xecd1 Water Demon’s Cage: Solar bank and station
300 d00_05 0xece1 Water Demon’s Cage: Before trap
301 d00_06 0xecf1 Water Demon’s Cage: Trap
302 d00_07 0xed01 Water Demon’s Cage: South exit
303 d01_00 0xb28a Fire Dragon’s Grave: Entrances
304 d01_01 0xb29a Fire Dragon’s Grave: Intersection
305 d01_02 0xb2aa Fire Dragon’s Grave: Flamethrowers
306 d01_03 0xb2ba Fire Dragon’s Grave: Triangle Key
307 d01_04 0xb2ca Fire Dragon’s Grave: Staircase
308 d01_05 0xb2da Fire Dragon’s Grave: Lava platforms
309 d01_06 0xb2da Fire Dragon’s Grave: Golems/Flamethrowers
309 d01_06 0xb2ea Fire Dragon’s Grave: (duplicate map id)
310 d02_00 0x2b42 Fallen Devil Castle 1F: Entrances
311 d02_01 0x2b52 Fallen Devil Castle 1F: Elevator
312 d02_02 0x2b62 Fallen Devil Castle 1F: Chickens
313 d02_03 0x2b72 Fallen Devil Castle 3F: Staircase
313 d02_03 0xc127 Fallen Devil Castle 5F: Exterior
314 d02_04 0x2b82 Fallen Devil Castle B1: Trap
315 d02_05 0x2b92 Fallen Devil Castle 1F: Interior
316 d03_00 0xe4b0 House of Darkness: South entrance
317 d03_01 0xe4c0 House of Darkness: Box puzzle
318 d03_02 0xe4d0 House of Darkness: Square door
319 d03_03 0xe4e0 House of Darkness: Staircase
320 d03_04 0xe4f0 House of Darkness: Solar Station
321 d03_05 0xe500 House of Darkness: Trap
322 TAIYOJU 0x530e Solar Tree
323 random 0xb265 AST: Main floors
324 random_enter 0x6511 AST: Entrance/exterior
325 random_1f 0x9629 AST: Entrance/get emblem
326 random_room
327 random_room2
328 random_balcony 0xf55f AST: Balcony
329 random_stairs01
330 random_stairs02
331 random_boss
332 random_oct
333 random_roof 0x011d AST: Emblem doors and golden frames
334 random_roof2 0x3018 AST: Teleport to outside/Silvery White Knight
335 random_top 0xa79b AST: Silvery White Knight
336 bank
337 museum 0x2fa4 NG+ room
0x2995 Multiplayer: Earth arena
0x29e5 Multiplayer: Fire arena
0x2a25 Multiplayer: Ice arena

Areas

Maps are grouped into areas. Each dungeon is one area, in the overworld each map is its own area. Certain states will be reset when changing areas (e.g. normal item chests will be reset).

ID Maps Description
0 st00_ Fog Castle
1 st01_ Bloodrust Mansion
2 st02_ Firetop Mountain
3 st03_ Permafrost
4 st04_ Sol City
5 st05_volcano_ Dark Castle Fire Tower
6 st05_shrine_ Dark Castle Wind Tower
7 st05_ice_ Dark Castle Water Tower
8 st05_mansion_ Dark Castle Land Tower
9 st05_center_ Dark Castle Center
10 a00_ Small Cave
11 a01_ Gate of the Dead
12 a02_ Ancient Forest
13 b03_ Catacomb
14 b00_ Deserted Arsenal
15 b01_ Noname Fortress
16 b02_ Death Cliff
17 a03_ Crumbling Mine
18 b04_ Stairs of Trial
19 b05_ Suffering House
20 b06_ Ruined Cemetery
21 b07_ Stench Forest
22 random_ Azure Sky Tower
23 c00_ Scar of the Land
24 c01_ Remaining Tower
25 c02_ Delusion Forest
26 c03_ Forgotten Tomb
27 c04_ Valley of Ice
28 c05_ Abyss
29 d00_ Water Demon’s Cage
30 d01_ Fire Dragon’s Grave
31 d02_ Fallen Devil Castle
32 d03_ House of Darkness
33 fi00_00 World 1: Road of Encounter (and title screen)
34 fi00 World 1: Calm Path
35 fi01 World 1: Empty Passage
36 fi02 World 1: Road of Farewell
37 fi03 World 1: Road of Reunion
38 fi04 World 1: Sunwishing Plaza
39 TAIYOJU Solar Tree and museum
40 fi05 World 2: Hill of Departure
41 fi06 World 2: Southwind Passage
42 fi07 World 2: Deserted Road
43 fi08 World 2: Young Grass Path
44 fi09 World 2: Frostbitten Path
45 fi10 World 2: Field of Silence
46 fi11 World 2: Withered Course
47 fi12 World 2: Severe Cold Hill
48 fi13 World 2: Solitude Junction
49 fi14 World 2: Baking Hill
50 fi15 World 2: Byroad of the Beasts
51 fi16 World 2: Blocked Road
52 fi17 World 2: Sealed Hill
53 fi18 World 2: Rejected Road
54 fi19 World 3: Northwind Passage
55 fi20 World 3: Wasteland of Chaos
56 fi21 World 3: Dead Grassfield
57 fi22 World 3: Road with no Road
58 fi23 World 3: Ancient Battlefield
59 fi24 World 3: Intersection of Fate
60 fi25 World 3: Skyview Plaza
61 fi26 World 4: Taboo Hill
62 fi27 World 4: Cursed Road
63 fi28 World 4: Shadowhiding Passage
64 fi29 World 4: Field of the End
65 fi30 World 4: Door to Darkness

TODO: Is there an entry for bank?