RAM map (Boktai 2): Difference between revisions
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| 0x3d0 || struct[16] || [[Inventory (Boktai 2)#Weapons|Weapon inventory]] | | 0x3d0 || struct[16] || [[Inventory (Boktai 2)#Weapons|Weapon inventory]] | ||
|} | |} | ||
''* <small>Sabata's level is always Django's level +10. His stats are also spread evenly. Each point is added in the following order : VIT > SPR > STR > AGI > Repeat</small>'' | ''* <small>Sabata's level is always Django's level +10. His stats are also spread evenly. Each point is added in the following order : VIT > SPR > STR > AGI > Repeat.</small>'' | ||
== World struct == | == World struct == |