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ROM map (Boktai 3): Difference between revisions

MusicPlayer2000
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(MusicPlayer2000)
 
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| 0x822c238 || undefined Sensor_GetBars(void)
| 0x822c238 || undefined Sensor_GetBars(void)
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| 0x822fe60 || undefined MP2K_SoundInit(void)
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| 0x822fed8 || undefined MP2K_SoundMain(void)
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| 0x822fee4 || void MP2K_SongNumStart(int param_1)
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| 0x82305cc || undefined MP2K_SoundVSync(void)
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| 0x8243d28 || void Sensor_Timer3Handler(void)
| 0x8243d28 || void Sensor_Timer3Handler(void)
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| 0x824da48 || void * memcpy'(void * dest, void * src, uint len)
| 0x824da48 || void * memcpy'(void * dest, void * src, uint len)
How is this different from memcpy?
How is this different from memcpy?
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| 0x826456c || MP2K_SongTable (1483 entries)
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| 0x860330c || [[Engine calls (Boktai_3)|Engine call]] table (null-terminated array of <code>struct { void(*)(int r0) fn; int id; }</code>)
| 0x860330c || [[Engine calls (Boktai_3)|Engine call]] table (null-terminated array of <code>struct { void(*)(int r0) fn; int id; }</code>)