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RAM map (Boktai 3): Difference between revisions

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== Stat struct ==
== Stat struct ==
Access this struct via 0x0203c508. Size: 0x89c. See also: [[Inventory (Boktai 3)]].
Access this struct via 0x02000710. Size: 0x89c. See also: [[Inventory (Boktai 3)]].


{| class="wikitable exportable"
{| class="wikitable exportable"
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== World struct ==
== World struct ==
Access this struct via 0x0203db08. Size: 0x400.
Access this struct via 0x02000708. Size: 0x400.


{| class="wikitable exportable"
{| class="wikitable exportable"
|-
|-
! Offset || Type || Description
! Offset || Type || Description
|-
| 0x14e:1 || bit[4] || Dark Castle B15 wing completion flags
|-
| 0x14f:5 || bit[4] || Dark Castle B9 wing completion flags
|-
|-
| 0x15d || bit[9] || Titles (Adept/Gladiator/SP Agent/Champion/Dark Hunter/Alchemist/Collector/Doll Master/Storyteller)
| 0x15d || bit[9] || Titles (Adept/Gladiator/SP Agent/Champion/Dark Hunter/Alchemist/Collector/Doll Master/Storyteller)
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== Scratch struct ==
== Scratch struct ==
Access this struct via 0x0203e308.
Access this struct via 0x02000700.


{| class="wikitable exportable"
{| class="wikitable exportable"