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| 0x02001470 || i16 || High-level solar sensor delay: Used for delaying the state 0 -> 1 and 1 -> 2 transitions | | 0x02001470 || i16 || High-level solar sensor delay: Used for delaying the state 0 -> 1 and 1 -> 2 transitions | ||
|- | |||
| 0x02002464 || i32 || Total EXP until next level | |||
|} | |} | ||
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! Offset || Type || Description | ! Offset || Type || Description | ||
|- | |||
| 0x28 || i16[6] || Stats (HP/ENE/VIT/SPR/STR/AGI) - updated from *0x03002be0 + 0x364 on screen transitions | |||
|- | |- | ||
| 0x30 || i16[3] || Django(& Sabata?) position | | 0x30 || i16[3] || Django(& Sabata?) position | ||
|- | |||
| 0x40 || i16 || Current level | |||
|- | |||
| 0x42 || i16 || Allocatable stat points | |||
|- | |||
| 0x46 || i16[5] || Weapon skill EXP (Sword/Spear/Hammer/Fists/Gun; 100 exp = 1 skil level) | |||
|- | |- | ||
| 0x50 || i32 || Total EXP | | 0x50 || i32 || Total EXP | ||
|- | |- | ||
| 0x54 || i32 || Magic inventory (bitmask) | | 0x54 || i32 || Magic inventory (bitmask) | ||
|- | |||
| 0x70 || i16[48] || Item [[Inventory (Boktai 2)|inventory]] slots | |||
|- | |||
| 0xd0 || i16[48] || Item inventory durability | |||
|- | |||
| 0x130 || i16[16] || Key item inventory | |||
|- | |||
| 0x150 || i16[32] || Accessory inventory | |||
|- | |- | ||
| 0x23a || i16 || Solar bank interest rate (stored as <code>(1+r)*64<code>, e.g. 14.0625% = 73) | | 0x23a || i16 || Solar bank interest rate (stored as <code>(1+r)*64<code>, e.g. 14.0625% = 73) | ||
|- | |- | ||
| 0x242 || i16 || Current [[Maps (Boktai 2)|map ID]] | | 0x242 || i16 || Current [[Maps (Boktai 2)|map ID]] | ||
|- | |||
| 0x250 || i16 || Current player form (Red Django/Black Django/Bat/Mouse/Unused/Sabata) | |||
|- | |- | ||
| 0x254 || i16 || Current [[Maps (Boktai 2)#Areas|area ID]] | | 0x254 || i16 || Current [[Maps (Boktai 2)#Areas|area ID]] | ||
|- | |- | ||
| 0x24c || i32 || Current map's init script ID | | 0x24c || i32 || Current map's init script ID | ||
|- | |||
| 0x2c0 || || Django: Kaamos progress | |||
|- | |||
| 0x2c4 || || Sabata: Kaamos progress | |||
|- | |||
| 0x2c8 || || Django: Kaamos status | |||
|- | |||
| 0x2ce || || Sabata: Kaamos status | |||
|- | |||
| 0x3d0 || struct[16] || [[Inventory (Boktai 2)#Weapons|Weapon inventory]] | |||
|} | |} | ||
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| 0x030026c0 || i32 || Solar sensor interface: shift out (next value to be written to GPIO_DATA) | | 0x030026c0 || i32 || Solar sensor interface: shift out (next value to be written to GPIO_DATA) | ||
|- | |||
| 0x03002be0 || struct* || Pointer to Django's actor data? | |||
|- | |||
| + 0x35c || i16[4] || Current VIT/SPR/STR/AGI | |||
|- | |||
| + 0x364 || i32[2] || Current HP/ENE | |||
|- | |- | ||
| 0x03002cb8 || code* || Pointer to TM3 interrupt handler | | 0x03002cb8 || code* || Pointer to TM3 interrupt handler |