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RAM map (Boktai 3): Difference between revisions

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| 0x0203db08 || void* || Pointer to [[#World struct]], defaults to 0x0203e200 on hard reset (but moves on soft resets)
| 0x0203db08 || void* || Pointer to [[#World struct]], defaults to 0x0203e200 on hard reset (but moves on soft resets)
|-
|-
| 0x0203e308 || void* || Pointer to [[#Stat struct]], defaults to 0x0203c400 on hard reset (but moves on soft resets)
| 0x0203e308 || void* || Pointer to [[#Scratch struct]], defaults to 0x0203e200 on hard reset (but moves on soft resets)
|}
|}


Line 37: Line 37:
|-
|-
| 0x48 || i32 || Total EXP
| 0x48 || i32 || Total EXP
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| 0x50 || i16[8] || Current equipment (Weapon/Lens/Head/Body/Arms/Legs/?/?)
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| 0x68 || || Quick change list (sword)
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| 0x78 || || Quick change list (frame)
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| 0x90 || || Quick change list (lens)
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| 0xa0 || i16[48] || Item [[Inventory (Boktai 3)|inventory]] slots
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| 0xc0 || || Warehouse item box 1
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| 0xe0 || || Warehouse item box 2
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| 0x100 || || Item inventory status
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| 0x160 || || Accessory inventory
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| 0x180 || || Warehouse accessory box 1
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| 0x1a0 || || Warehouse accessory box 2
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| 0x1c0 || || Sword inventory
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| 0x2c0 || || Warehouse sword box 1
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| 0x3c0 || || Warehouse sword box 2
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| 0x4c0 || || Frame inventory
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| 0x596 || i16 || Stuffed dolls (bitmask)
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| 0x5b8 || i32 || Acquired maps
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| 0x608 || i32 || TRC gauge (0-1000)
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| 0x610 || i16 || Mr. Rainnot enabled
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| 0x638 || i32 || Red Django use
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| 0x63c || i32 || Black Django use
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| 0x6f0 || || Library: Monsters
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| 0x701 || || Library: Monster items
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| 0x720 || || Library: Head
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| 0x721 || || Library: Body
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| 0x722 || || Library: Body
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| 0x723 || || Library: Arms
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| 0x724 || || Library: Legs
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| 0x72c || || Library: Swords
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| 0x77c || i32 || Solar station balance
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| 0x780 || char[16] || Player name
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| 0x780 || char[?] || Coffin bike name
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| 0x7b0 || i16 || Solar bank balance
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| 0x7b2 || i16 || Bike points
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| 0x7b8 || || [[Bike]] parts: Front
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| 0x7bc || || Bike parts: Tires
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| 0x7c0 || || Bike parts: Body
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| 0x7c4 || || Bike parts: Special
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| 0x7f8 || || Bike parts: Color
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| 0x81c || || Bike parts: Options
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| 0x828 || || Lens inventory
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| 0x838 || || Key item inventory
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| 0x876 || || Solar sensor: Bars
|}
|}


Line 46: Line 132:
! Offset || Type || Description
! Offset || Type || Description
|-
|-
| 0x15d || bit[9] || Titles
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| 0x19c:4 || bit[20] || ??? (bit 4 = Title: Grand master)
|}
|}


Line 77: Line 166:
|-
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| 0x03005418 || i16[3] || [[Coordinate systems|Camera]] position
| 0x03005418 || i16[3] || [[Coordinate systems|Camera]] position
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| 0x0300543a || u8 || Sunrise hours
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| 0x0300543b || u8 || Sunrise minutes
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| 0x0300543c || u8 || Sunset hours
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| 0x0300543d || u8 || Sunrise minutes
|}
|}